Update MDK for 1.19 changes (#8675)

This commit is contained in:
SizableShrimp 2022-06-09 13:37:52 -05:00 committed by GitHub
parent 54dd4e8da5
commit 8a16ae06c9
3 changed files with 46 additions and 48 deletions

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@ -40,7 +40,7 @@ https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
Additional Resources:
=========================
Community Documentation: http://mcforge.readthedocs.io/en/latest/gettingstarted/
Community Documentation: https://mcforge.readthedocs.io/en/latest/gettingstarted/
LexManos' Install Video: https://www.youtube.com/watch?v=8VEdtQLuLO0
Forge Forum: https://forums.minecraftforge.net/
Forge Discord: https://discord.gg/UvedJ9m
Forge Discord: https://discord.gg/UvedJ9m

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@ -1,7 +1,7 @@
plugins {
id 'eclipse'
id 'maven-publish'
id 'net.minecraftforge.gradle' version '5.+'
id 'net.minecraftforge.gradle' version '5.1.+'
}
version = '1.0'
@ -65,7 +65,6 @@ minecraft {
property 'forge.logging.console.level', 'debug'
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', 'examplemod'
mods {
@ -81,19 +80,10 @@ minecraft {
gameTestServer {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', 'examplemod'
mods {

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@ -1,61 +1,69 @@
package com.example.examplemod;
import com.mojang.logging.LogUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.material.Material;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.InterModComms;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.event.server.ServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
import org.slf4j.Logger;
import java.util.stream.Collectors;
// The value here should match an entry in the META-INF/mods.toml file
@Mod("examplemod")
@Mod(ExampleMod.MODID)
public class ExampleMod
{
// Define mod id in a common place for everything to reference
public static final String MODID = "examplemod";
// Directly reference a slf4j logger
private static final Logger LOGGER = LogUtils.getLogger();
// Create a Deferred Register to hold Blocks which will all be registered under the "examplemod" namespace
public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, MODID);
// Create a Deferred Register to hold Items which will all be registered under the "examplemod" namespace
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
// Creates a new Block with the id "examplemod:example_block", combining the namespace and path
public static final RegistryObject<Block> EXAMPLE_BLOCK = BLOCKS.register("example_block", () -> new Block(BlockBehaviour.Properties.of(Material.STONE)));
// Creates a new BlockItem with the id "examplemod:example_block", combining the namespace and path
public static final RegistryObject<Item> EXAMPLE_BLOCK_ITEM = ITEMS.register("example_block", () -> new BlockItem(EXAMPLE_BLOCK.get(), new Item.Properties().tab(CreativeModeTab.TAB_BUILDING_BLOCKS)));
public ExampleMod()
{
// Register the setup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
// Register the enqueueIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
// Register the processIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
// Register the commonSetup method for modloading
modEventBus.addListener(this::commonSetup);
// Register the Deferred Register to the mod event bus so blocks get registered
BLOCKS.register(modEventBus);
// Register the Deferred Register to the mod event bus so items get registered
ITEMS.register(modEventBus);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
}
private void setup(final FMLCommonSetupEvent event)
private void commonSetup(final FMLCommonSetupEvent event)
{
// some preinit code
LOGGER.info("HELLO FROM PREINIT");
LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
}
private void enqueueIMC(final InterModEnqueueEvent event)
{
// Some example code to dispatch IMC to another mod
InterModComms.sendTo("examplemod", "helloworld", () -> { LOGGER.info("Hello world from the MDK"); return "Hello world";});
}
private void processIMC(final InterModProcessEvent event)
{
// Some example code to receive and process InterModComms from other mods
LOGGER.info("Got IMC {}", event.getIMCStream().
map(m->m.messageSupplier().get()).
collect(Collectors.toList()));
// Some common setup code
LOGGER.info("HELLO FROM COMMON SETUP");
LOGGER.info("DIRT BLOCK >> {}", ForgeRegistries.BLOCKS.getKey(Blocks.DIRT));
}
// You can use SubscribeEvent and let the Event Bus discover methods to call
@ -66,16 +74,16 @@ public class ExampleMod
LOGGER.info("HELLO from server starting");
}
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public static class RegistryEvents
// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
@Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
public static class ClientModEvents
{
@SubscribeEvent
public static void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent)
public static void onClientSetup(FMLClientSetupEvent event)
{
// Register a new block here
LOGGER.info("HELLO from Register Block");
// Some client setup code
LOGGER.info("HELLO FROM CLIENT SETUP");
LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName());
}
}
}