Update to NG7.
Update to 20.2
This commit is contained in:
parent
a981652786
commit
ab3c7e49df
7 changed files with 105 additions and 172 deletions
5
.gitignore
vendored
5
.gitignore
vendored
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@ -20,4 +20,7 @@ build
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# other
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eclipse
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run
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run-data
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runs
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run-data
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repo
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193
build.gradle
193
build.gradle
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@ -1,14 +1,18 @@
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plugins {
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id 'java-library'
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id 'eclipse'
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id 'idea'
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id 'maven-publish'
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id 'net.neoforged.gradle' version '[6.0.18,6.2)'
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id 'org.spongepowered.mixin' version '0.7.+'
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id 'net.neoforged.gradle.userdev' version '7.0.5'
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}
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version = mod_version
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group = mod_group_id
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repositories {
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mavenLocal()
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}
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base {
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archivesName = mod_id
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}
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@ -16,132 +20,84 @@ base {
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// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
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java.toolchain.languageVersion = JavaLanguageVersion.of(17)
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println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
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minecraft {
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// The mappings can be changed at any time and must be in the following format.
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// Channel: Version:
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// official MCVersion Official field/method names from Mojang mapping files
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// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
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//
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// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
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// See more information here: https://github.com/NeoForged/NeoForm/blob/main/Mojang.md
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//
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// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
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// Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
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//
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// Use non-default mappings at your own risk. They may not always work.
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// Simply re-run your setup task after changing the mappings to update your workspace.
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mappings channel: mapping_channel, version: mapping_version
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//minecraft.accessTransformers.file rootProject.file('src/main/resources/META-INF/accesstransformer.cfg')
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//minecraft.accessTransformers.entry public net.minecraft.client.Minecraft textureManager # textureManager
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// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
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// In most cases, it is not necessary to enable.
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// enableEclipsePrepareRuns = true
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// enableIdeaPrepareRuns = true
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// Default run configurations.
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// These can be tweaked, removed, or duplicated as needed.
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runs {
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// applies to all the run configs below
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configureEach {
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// Recommended logging data for a userdev environment
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// The markers can be added/remove as needed separated by commas.
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// "SCAN": For mods scan.
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// "REGISTRIES": For firing of registry events.
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// "REGISTRYDUMP": For getting the contents of all registries.
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systemProperty 'forge.logging.markers', 'REGISTRIES'
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// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
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// It is REQUIRED to be set to true for this template to function.
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// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
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copyIdeResources = true
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// Recommended logging level for the console
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// You can set various levels here.
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// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
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systemProperty 'forge.logging.console.level', 'debug'
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// When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
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// The folder name can be set on a run configuration using the "folderName" property.
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// By default, the folder name of a run configuration is the name of the Gradle project containing it.
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// generateRunFolders = true
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modSource project.sourceSets.main
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}
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// This property enables access transformers for use in development.
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// They will be applied to the Minecraft artifact.
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// The access transformer file can be anywhere in the project.
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// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
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// This default location is a best practice to automatically put the file in the right place in the final jar.
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// See https://docs.neoforged.net/docs/1.20.x/advanced/accesstransformers/ for more information.
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client {
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
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}
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// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
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server {
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systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
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programArgument '--nogui'
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}
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// Default run configurations.
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// These can be tweaked, removed, or duplicated as needed.
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runs {
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// applies to all the run configs below
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configureEach {
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workingDirectory project.file("run/${it.name}")
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// This run config launches GameTestServer and runs all registered gametests, then exits.
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// By default, the server will crash when no gametests are provided.
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// The gametest system is also enabled by default for other run configs under the /test command.
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gameTestServer {
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systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
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}
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// Recommended logging data for a userdev environment
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// The markers can be added/remove as needed separated by commas.
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// "SCAN": For mods scan.
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// "REGISTRIES": For firing of registry events.
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// "REGISTRYDUMP": For getting the contents of all registries.
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property 'forge.logging.markers', 'REGISTRIES'
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data {
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// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
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// workingDirectory project.file('run-data')
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// Recommended logging level for the console
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// You can set various levels here.
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// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
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property 'forge.logging.console.level', 'debug'
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mods {
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"${mod_id}" {
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source sourceSets.main
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}
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}
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}
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client {
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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property 'forge.enabledGameTestNamespaces', mod_id
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}
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server {
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property 'forge.enabledGameTestNamespaces', mod_id
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args '--nogui'
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}
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// This run config launches GameTestServer and runs all registered gametests, then exits.
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// By default, the server will crash when no gametests are provided.
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// The gametest system is also enabled by default for other run configs under the /test command.
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gameTestServer {
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property 'forge.enabledGameTestNamespaces', mod_id
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}
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data {
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// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
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// workingDirectory project.file('run-data')
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// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
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args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
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}
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// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
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programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
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}
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}
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// Include resources generated by data generators.
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sourceSets.main.resources { srcDir 'src/generated/resources' }
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repositories {
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// Put repositories for dependencies here
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// NeoGradle automatically adds the Forge maven and Maven Central for you
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// If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
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// See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
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// flatDir {
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// dir 'libs'
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// }
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}
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dependencies {
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// Specify the version of Minecraft to use.
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// Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact.
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// The "userdev" classifier will be requested and setup by NeoGradle.
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// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
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// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
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minecraft "net.neoforged:forge:${minecraft_version}-${neo_version}"
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// Depending on the plugin applied there are several options. We will assume you applied the userdev plugin as shown above.
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// The group for userdev is net.neoforged, the module name is neoforge, and the version is the same as the neoforge version.
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// You can however also use the vanilla plugin (net.neoforged.gradle.vanilla) to use a version of Minecraft without the neoforge loader.
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// And its provides the option to then use net.minecraft as the group, and one of; client, server or joined as the module name, plus the game version as version.
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// For all intends and purposes: You can treat this dependency as if it is a normal library you would use.
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implementation "net.neoforged:neoforge:${neo_version}"
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// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
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// Example mod dependency with JEI
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// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
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// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
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// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
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// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
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// compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
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// compileOnly "mezz.jei:jei-${mc_version}-forge-api:${jei_version}"
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// runtimeOnly "mezz.jei:jei-${mc_version}-forge:${jei_version}"
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// Example mod dependency using a mod jar from ./libs with a flat dir repository
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// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
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// The group id is ignored when searching -- in this case, it is "blank"
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// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
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// implementation "blank:coolmod-${mc_version}:${coolmod_version}"
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// Example mod dependency using a file as dependency
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// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
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// Example project dependency using a sister or child project:
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// implementation project(":myproject")
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// For more info:
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// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
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@ -167,39 +123,16 @@ tasks.withType(ProcessResources).configureEach {
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}
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}
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// Example for how to get properties into the manifest for reading at runtime.
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tasks.named('jar', Jar).configure {
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manifest {
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attributes([
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'Specification-Title' : mod_id,
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'Specification-Vendor' : mod_authors,
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'Specification-Version' : '1', // We are version 1 of ourselves
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'Implementation-Title' : project.name,
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'Implementation-Version' : project.jar.archiveVersion,
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'Implementation-Vendor' : mod_authors,
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'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
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])
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}
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// This is the preferred method to reobfuscate your jar file
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finalizedBy 'reobfJar'
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}
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// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
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// tasks.named('publish').configure {
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// dependsOn 'reobfJar'
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// }
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// Example configuration to allow publishing using the maven-publish plugin
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publishing {
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publications {
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register('mavenJava', MavenPublication) {
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artifact jar
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from components.java
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}
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}
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repositories {
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maven {
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url "file://${project.projectDir}/mcmodsrepo"
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url "file://${project.projectDir}/repo"
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}
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}
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}
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@ -2,22 +2,22 @@
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# This is required to provide enough memory for the Minecraft decompilation process.
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org.gradle.jvmargs=-Xmx3G
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org.gradle.daemon=false
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org.gradle.debug=false
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## Environment Properties
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# The Minecraft version must agree with the Neo version to get a valid artifact
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minecraft_version=1.20.1
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minecraft_version=1.20.2
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# The Minecraft version range can use any release version of Minecraft as bounds.
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# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
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# as they do not follow standard versioning conventions.
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minecraft_version_range=[1.20,1.21)
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minecraft_version_range=[1.20.2,1.21)
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# The Neo version must agree with the Minecraft version to get a valid artifact
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neo_version=47.1.65
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neo_version=20.2.1
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# The Neo version range can use any version of Neo as bounds or match the loader version range
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neo_version_range=[47.1,)
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neo_version_range=[20.2,)
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# The loader version range can only use the major version of Neo/FML as bounds
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loader_version_range=[47,)
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loader_version_range=[1,)
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# The mapping channel to use for mappings.
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# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
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# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
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@ -35,7 +35,7 @@ loader_version_range=[47,)
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mapping_channel=official
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# The mapping version to query from the mapping channel.
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# This must match the format required by the mapping channel.
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mapping_version=1.20.1
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mapping_version=1.20.2
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## Mod Properties
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@ -1,13 +1,11 @@
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pluginManagement {
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repositories {
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mavenLocal()
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gradlePluginPortal()
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maven {
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name = 'NeoForged'
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url = 'https://maven.neoforged.net/releases'
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}
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maven { url = 'https://maven.neoforged.net/releases' }
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}
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}
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plugins {
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id 'org.gradle.toolchains.foojay-resolver-convention' version '0.5.0'
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}
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}
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@ -2,13 +2,12 @@ package com.example.examplemod;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.item.Item;
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import net.minecraftforge.common.ForgeConfigSpec;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.config.ModConfigEvent;
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import net.minecraftforge.registries.ForgeRegistries;
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import net.neoforged.bus.api.SubscribeEvent;
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import net.neoforged.fml.common.Mod;
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import net.neoforged.fml.event.config.ModConfigEvent;
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import net.neoforged.neoforge.common.ModConfigSpec;
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import net.neoforged.neoforge.registries.ForgeRegistries;
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import java.util.Collections;
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import java.util.List;
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import java.util.Set;
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import java.util.stream.Collectors;
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@ -18,26 +17,26 @@ import java.util.stream.Collectors;
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@Mod.EventBusSubscriber(modid = ExampleMod.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
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public class Config
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{
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private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
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private static final ModConfigSpec.Builder BUILDER = new ModConfigSpec.Builder();
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private static final ForgeConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
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private static final ModConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
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.comment("Whether to log the dirt block on common setup")
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.define("logDirtBlock", true);
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private static final ForgeConfigSpec.IntValue MAGIC_NUMBER = BUILDER
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private static final ModConfigSpec.IntValue MAGIC_NUMBER = BUILDER
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.comment("A magic number")
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.defineInRange("magicNumber", 42, 0, Integer.MAX_VALUE);
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public static final ForgeConfigSpec.ConfigValue<String> MAGIC_NUMBER_INTRODUCTION = BUILDER
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public static final ModConfigSpec.ConfigValue<String> MAGIC_NUMBER_INTRODUCTION = BUILDER
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.comment("What you want the introduction message to be for the magic number")
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.define("magicNumberIntroduction", "The magic number is... ");
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// a list of strings that are treated as resource locations for items
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private static final ForgeConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
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private static final ModConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
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.comment("A list of items to log on common setup.")
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.defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), Config::validateItemName);
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||||
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static final ForgeConfigSpec SPEC = BUILDER.build();
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static final ModConfigSpec SPEC = BUILDER.build();
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public static boolean logDirtBlock;
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public static int magicNumber;
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|
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@ -12,21 +12,21 @@ import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.material.MapColor;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.BuildCreativeModeTabContentsEvent;
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import net.minecraftforge.event.server.ServerStartingEvent;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.config.ModConfig;
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||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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||||
import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.ForgeRegistries;
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import net.minecraftforge.registries.RegistryObject;
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||||
import net.neoforged.api.distmarker.Dist;
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import net.neoforged.bus.api.IEventBus;
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||||
import net.neoforged.bus.api.SubscribeEvent;
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||||
import net.neoforged.fml.ModLoadingContext;
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||||
import net.neoforged.fml.common.Mod;
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import net.neoforged.fml.config.ModConfig;
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import net.neoforged.fml.event.lifecycle.FMLClientSetupEvent;
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||||
import net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.neoforged.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||
import net.neoforged.neoforge.common.NeoForge;
|
||||
import net.neoforged.neoforge.event.BuildCreativeModeTabContentsEvent;
|
||||
import net.neoforged.neoforge.event.server.ServerStartingEvent;
|
||||
import net.neoforged.neoforge.registries.DeferredRegister;
|
||||
import net.neoforged.neoforge.registries.ForgeRegistries;
|
||||
import net.neoforged.neoforge.registries.RegistryObject;
|
||||
import org.slf4j.Logger;
|
||||
|
||||
// The value here should match an entry in the META-INF/mods.toml file
|
||||
|
@ -76,7 +76,7 @@ public class ExampleMod
|
|||
CREATIVE_MODE_TABS.register(modEventBus);
|
||||
|
||||
// Register ourselves for server and other game events we are interested in
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
NeoForge.EVENT_BUS.register(this);
|
||||
|
||||
// Register the item to a creative tab
|
||||
modEventBus.addListener(this::addCreative);
|
||||
|
|
|
@ -43,7 +43,7 @@ description='''${mod_description}'''
|
|||
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
|
||||
[[dependencies.${mod_id}]] #optional
|
||||
# the modid of the dependency
|
||||
modId="forge" #mandatory
|
||||
modId="neoforge" #mandatory
|
||||
# Does this dependency have to exist - if not, ordering below must be specified
|
||||
mandatory=true #mandatory
|
||||
# The version range of the dependency
|
||||
|
|
Loading…
Reference in a new issue