progressbar/emscripten.html

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2024-07-13 21:31:16 +02:00
<!doctype html>
<html lang="EN-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>emscripten is weird</title>
<meta content="me edging my emscripten" property="og:title" />
<meta content="s/emscripten/progressbar" property="og:description" />
<meta content="https://dp.nea.moe/avatar/712639419785412668.png" property="og:image" />
<meta content="#43B581" data-react-helmet="true" name="theme-color" />
<meta name="title" content="raylib web game">
<meta name="description" content="New raylib web videogame, developed using raylib videogames library">
<meta name="keywords" content="raylib, programming, examples, html5, C, C++, library, learn, games, videogames">
<meta name="viewport" content="width=device-width">
<!-- Open Graph metatags for sharing -->
<meta property="og:type" content="website" />
<meta property="og:title" content="raylib web game">
<meta property="og:image:type" content="image/png">
<meta property="og:image:alt" content="New raylib web videogame, developed using raylib videogames library" />
<meta property="og:image" content="https://www.raylib.com/common/raylib_logo.png">
<meta property="og:url" content="https://www.raylib.com/games.html">
<meta property="og:description" content="New raylib web videogame, developed using raylib videogames library">
<!-- Twitter metatags for sharing -->
<meta name="twitter:card" content="summary_large_image">
<meta name="twitter:site" content="@raysan5">
<meta name="twitter:title" content="raylib web game">
<meta name="twitter:image" content="https://www.raylib.com/common/raylib_logo.png">
<meta name="twitter:image:alt" content="New raylib web videogame, developed using raylib videogames library">
<meta name="twitter:url" content="https://www.raylib.com/games.html">
<meta name="twitter:description" content="New raylib web videogame, developed using raylib videogames library">
<!-- Favicon -->
<link rel="shortcut icon" href="https://www.raylib.com/favicon.ico">
<style>
.container {
display: flex;
/* Use flexbox */
justify-content: center;
/* Center items horizontally */
align-items: center;
/* Center items vertically (optional) */
height: 100vh;
/* Full viewport height */
}
body {
overflow: hidden;
font-family: arial;
margin: 0;
padding: none;
}
responsive-container {
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
width: 100vw;
}
.content {
overflow: auto;
}
#header {
display: none;
width: 100%;
height: 80px;
background-color: #888888;
}
/* NOTE: raylib logo is embedded in the page as base64 png image */
#logo {
width: 64px;
height: 64px;
float: left;
position: relative;
margin: 10px;
}
.emscripten {
padding-right: 0;
margin-left: auto;
margin-right: auto;
display: block;
}
div.emscripten {
text-align: center;
}
div.emscripten_border {
border: 1px solid black;
}
/* NOTE: Canvas *must not* have any border or padding, or mouse coords will be wrong */
canvas.emscripten {
border: 0px none;
background: black;
width: 100%;
}
.spinner {
height: 30px;
width: 30px;
margin: 0;
margin-top: 20px;
margin-left: 20px;
display: inline-block;
vertical-align: top;
-webkit-animation: rotation .8s linear infinite;
-moz-animation: rotation .8s linear infinite;
-o-animation: rotation .8s linear infinite;
animation: rotation 0.8s linear infinite;
border-left: 5px solid black;
border-right: 5px solid black;
border-bottom: 5px solid black;
border-top: 5px solid red;
border-radius: 100%;
background-color: rgb(245, 245, 245);
}
@-webkit-keyframes rotation {
from {
-webkit-transform: rotate(0deg);
}
to {
-webkit-transform: rotate(360deg);
}
}
@-moz-keyframes rotation {
from {
-moz-transform: rotate(0deg);
}
to {
-moz-transform: rotate(360deg);
}
}
@-o-keyframes rotation {
from {
-o-transform: rotate(0deg);
}
to {
-o-transform: rotate(360deg);
}
}
@keyframes rotation {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
#status {
display: inline-block;
vertical-align: top;
margin-top: 30px;
margin-left: 20px;
font-weight: bold;
color: rgb(40, 40, 40);
}
#progress {
height: 0px;
width: 0px;
}
#controls {
display: inline-block;
float: right;
vertical-align: top;
margin-top: 15px;
margin-right: 20px;
}
#output {
display: none;
}
input[type=button] {
background-color: lightgray;
border: 4px solid darkgray;
color: black;
text-decoration: none;
cursor: pointer;
width: 140px;
height: 50px;
margin-left: 10px;
}
input[type=button]:hover {
background-color: #f5f5f5ff;
border-color: black;
}
</style>
</head>
<body>
<div id="header">
<a id="logo" href="https://www.raylib.com"></a>
<div class="spinner" id='spinner'></div>
<div class="emscripten" id="status">Downloading...</div>
<span id='controls'>
<span><input type="button" value="📜 SOURCE CODE"
onclick="location.href='https://github.com/raysan5/raylib';" /></span>
<span><input type="button" value="🖵 FULLSCREEN" onclick="Module.requestFullscreen(false, false)"></span>
<span><input type="button" id="btn-audio" value="🔇 MUTE" onclick="toggleAudio()"></span>
</span>
<div class="emscripten">
<progress value="0" max="100" id="progress" hidden=1></progress>
</div>
</div>
<div class="emscripten_border">
<div class="responsive-container">
<div class="content">
<canvas class="emscripten" width="800" , height="450" id="canvas" oncontextmenu="event.preventDefault()"
tabindex=-1></canvas>
</div>
</div>
</div>
<textarea id="output" rows="8"></textarea>
<script type='text/javascript' src="https://cdn.jsdelivr.net/gh/eligrey/FileSaver.js/dist/FileSaver.min.js"> </script>
<script type='text/javascript'>
function saveFileFromMEMFSToDisk(memoryFSname, localFSname) // This can be called by C/C++ code
{
var isSafari = false; // Not supported, navigator.userAgent access is being restricted
//var isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent);
var data = FS.readFile(memoryFSname);
var blob;
if (isSafari) blob = new Blob([data.buffer], { type: "application/octet-stream" });
else blob = new Blob([data.buffer], { type: "application/octet-binary" });
// NOTE: SaveAsDialog is a browser setting. For example, in Google Chrome,
// in Settings/Advanced/Downloads section you have a setting:
// 'Ask where to save each file before downloading' - which you can set true/false.
// If you enable this setting it would always ask you and bring the SaveAsDialog
saveAs(blob, localFSname);
}
</script>
<script type='text/javascript'>
window.scrollTo(0, document.body.scrollHeight);
var statusElement = document.querySelector('#status');
var progressElement = document.querySelector('#progress');
var spinnerElement = document.querySelector('#spinner');
var Module = {
preRun: [],
postRun: [],
print: (function () {
var element = document.querySelector('#output');
if (element) element.value = ''; // Clear browser cache
return function (text) {
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
// These replacements are necessary if you render to raw HTML
//text = text.replace(/&/g, "&amp;");
//text = text.replace(/</g, "&lt;");
//text = text.replace(/>/g, "&gt;");
//text = text.replace('\n', '<br>', 'g');
console.log(text);
if (element) {
element.value += text + "\n";
element.scrollTop = element.scrollHeight; // focus on bottom
}
};
})(),
printErr: function (text) {
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
console.error(text);
},
canvas: (function () {
var canvas = document.querySelector('#canvas');
// As a default initial behavior, pop up an alert when webgl context is lost.
// To make your application robust, you may want to override this behavior before shipping!
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
canvas.addEventListener("webglcontextlost", function (e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
return canvas;
})(),
setStatus: function (text) {
if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' };
if (text === Module.setStatus.last.text) return;
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
var now = Date.now();
if (m && now - Module.setStatus.last.time < 30) return; // If this is a progress update, skip it if too soon
Module.setStatus.last.time = now;
Module.setStatus.last.text = text;
if (m) {
text = m[1];
progressElement.value = parseInt(m[2]) * 100;
progressElement.max = parseInt(m[4]) * 100;
progressElement.hidden = true;
spinnerElement.hidden = false;
} else {
progressElement.value = null;
progressElement.max = null;
progressElement.hidden = true;
if (!text) spinnerElement.style.display = 'none';
}
statusElement.innerHTML = text;
},
totalDependencies: 0,
monitorRunDependencies: function (left) {
this.totalDependencies = Math.max(this.totalDependencies, left);
Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies - left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
},
//noInitialRun: true
};
Module.setStatus('Downloading...');
</script>
<!-- REF: https://developers.google.com/web/updates/2018/11/web-audio-autoplay -->
{{{ SCRIPT }}}
</body>
</html>