mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-12-25 20:18:40 +01:00
68 lines
2.3 KiB
C
68 lines
2.3 KiB
C
|
/* Copyright (C) 2019 Mr Goldberg
|
||
|
This file is part of the Goldberg Emulator
|
||
|
|
||
|
The Goldberg Emulator is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU Lesser General Public
|
||
|
License as published by the Free Software Foundation; either
|
||
|
version 3 of the License, or (at your option) any later version.
|
||
|
|
||
|
The Goldberg Emulator is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
Lesser General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU Lesser General Public
|
||
|
License along with the Goldberg Emulator; if not, see
|
||
|
<http://www.gnu.org/licenses/>. */
|
||
|
|
||
|
#include "base.h"
|
||
|
|
||
|
class Steam_MusicRemote : public ISteamMusicRemote
|
||
|
{
|
||
|
public:
|
||
|
// Service Definition
|
||
|
bool RegisterSteamMusicRemote( const char *pchName );
|
||
|
bool DeregisterSteamMusicRemote();
|
||
|
bool BIsCurrentMusicRemote();
|
||
|
bool BActivationSuccess( bool bValue );
|
||
|
|
||
|
bool SetDisplayName( const char *pchDisplayName );
|
||
|
bool SetPNGIcon_64x64( void *pvBuffer, uint32 cbBufferLength );
|
||
|
|
||
|
// Abilities for the user interface
|
||
|
bool EnablePlayPrevious(bool bValue);
|
||
|
bool EnablePlayNext( bool bValue );
|
||
|
bool EnableShuffled( bool bValue );
|
||
|
bool EnableLooped( bool bValue );
|
||
|
bool EnableQueue( bool bValue );
|
||
|
bool EnablePlaylists( bool bValue );
|
||
|
|
||
|
// Status
|
||
|
bool UpdatePlaybackStatus( AudioPlayback_Status nStatus );
|
||
|
bool UpdateShuffled( bool bValue );
|
||
|
bool UpdateLooped( bool bValue );
|
||
|
bool UpdateVolume( float flValue ); // volume is between 0.0 and 1.0
|
||
|
|
||
|
// Current Entry
|
||
|
bool CurrentEntryWillChange();
|
||
|
bool CurrentEntryIsAvailable( bool bAvailable );
|
||
|
bool UpdateCurrentEntryText( const char *pchText );
|
||
|
bool UpdateCurrentEntryElapsedSeconds( int nValue );
|
||
|
bool UpdateCurrentEntryCoverArt( void *pvBuffer, uint32 cbBufferLength );
|
||
|
bool CurrentEntryDidChange();
|
||
|
|
||
|
// Queue
|
||
|
bool QueueWillChange();
|
||
|
bool ResetQueueEntries();
|
||
|
bool SetQueueEntry( int nID, int nPosition, const char *pchEntryText );
|
||
|
bool SetCurrentQueueEntry( int nID );
|
||
|
bool QueueDidChange();
|
||
|
|
||
|
// Playlist
|
||
|
bool PlaylistWillChange();
|
||
|
bool ResetPlaylistEntries();
|
||
|
bool SetPlaylistEntry( int nID, int nPosition, const char *pchEntryText );
|
||
|
bool SetCurrentPlaylistEntry( int nID );
|
||
|
bool PlaylistDidChange();
|
||
|
};
|