mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-23 20:38:07 +01:00
128 lines
3 KiB
C++
128 lines
3 KiB
C++
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/*
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* Copyright (C) Nemirtingas
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* This file is part of the ingame overlay project
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*
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* The ingame overlay project is free software; you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* The ingame overlay project is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with the ingame overlay project; if not, see
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* <http://www.gnu.org/licenses/>.
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*/
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#include "Vulkan_Hook.h"
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#include "Windows_Hook.h"
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#include <imgui.h>
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#include <backends/imgui_impl_vulkan.h>
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Vulkan_Hook* Vulkan_Hook::_inst = nullptr;
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bool Vulkan_Hook::StartHook(std::function<bool(bool)> key_combination_callback)
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{
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SPDLOG_WARN("Vulkan overlay is not yet supported.");
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return false;
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if (!_Hooked)
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{
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if (vkQueuePresentKHR == nullptr)
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{
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SPDLOG_WARN("Failed to hook Vulkan: Rendering functions missing.");
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return false;
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}
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if (!Windows_Hook::Inst()->StartHook(key_combination_callback))
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return false;
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_WindowsHooked = true;
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SPDLOG_INFO("Hooked Vulkan");
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_Hooked = true;
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BeginHook();
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HookFuncs(
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std::make_pair<void**, void*>(&(PVOID&)vkQueuePresentKHR, &Vulkan_Hook::MyvkQueuePresentKHR)
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);
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EndHook();
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}
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return true;
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}
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bool Vulkan_Hook::IsStarted()
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{
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return _Hooked;
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}
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void Vulkan_Hook::_ResetRenderState()
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{
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}
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// Try to make this function and overlay's proc as short as possible or it might affect game's fps.
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void Vulkan_Hook::_PrepareForOverlay()
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{
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}
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VKAPI_ATTR VkResult VKAPI_CALL Vulkan_Hook::MyvkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo)
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{
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auto inst = Vulkan_Hook::Inst();
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inst->_PrepareForOverlay();
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return inst->vkQueuePresentKHR(queue, pPresentInfo);
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}
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Vulkan_Hook::Vulkan_Hook():
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_Hooked(false),
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_WindowsHooked(false),
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_Initialized(false),
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vkQueuePresentKHR(nullptr)
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{
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}
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Vulkan_Hook::~Vulkan_Hook()
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{
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SPDLOG_INFO("Vulkan_Hook Hook removed");
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if (_WindowsHooked)
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delete Windows_Hook::Inst();
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if (_Initialized)
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{
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}
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_inst = nullptr;
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}
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Vulkan_Hook* Vulkan_Hook::Inst()
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{
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if (_inst == nullptr)
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_inst = new Vulkan_Hook;
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return _inst;
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}
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std::string Vulkan_Hook::GetLibraryName() const
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{
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return LibraryName;
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}
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void Vulkan_Hook::LoadFunctions(decltype(::vkQueuePresentKHR)* _vkQueuePresentKHR)
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{
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vkQueuePresentKHR = _vkQueuePresentKHR;
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}
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std::weak_ptr<uint64_t> Vulkan_Hook::CreateImageResource(const void* image_data, uint32_t width, uint32_t height)
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{
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return std::shared_ptr<uint64_t>(nullptr);
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}
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void Vulkan_Hook::ReleaseImageResource(std::weak_ptr<uint64_t> resource)
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{
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}
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