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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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27 lines
485 B
C
27 lines
485 B
C
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#ifndef __IMGUI_SHADER_BLOBS_INCLUDED__
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#define __IMGUI_SHADER_BLOBS_INCLUDED__
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struct shader_t
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{
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const void* shaderBlob;
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unsigned int shaderBlobSize;
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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shader_t getDX10VertexShader();
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shader_t getDX11VertexShader(unsigned long feature_level);
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shader_t getDX12VertexShader();
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shader_t getDX10PixelShader();
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shader_t getDX11PixelShader(unsigned long feature_level);
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shader_t getDX12PixelShader();
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#ifdef __cplusplus
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}
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#endif
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#endif
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