mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-30 15:27:21 +01:00
191 lines
4.2 KiB
C++
191 lines
4.2 KiB
C++
|
/* Copyright (C) 2019 Mr Goldberg
|
||
|
This file is part of the Goldberg Emulator
|
||
|
|
||
|
The Goldberg Emulator is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU Lesser General Public
|
||
|
License as published by the Free Software Foundation; either
|
||
|
version 3 of the License, or (at your option) any later version.
|
||
|
|
||
|
The Goldberg Emulator is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
Lesser General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU Lesser General Public
|
||
|
License along with the Goldberg Emulator; if not, see
|
||
|
<http://www.gnu.org/licenses/>. */
|
||
|
|
||
|
#include "steam_musicremote.h"
|
||
|
|
||
|
// Service Definition
|
||
|
bool Steam_MusicRemote::RegisterSteamMusicRemote( const char *pchName )
|
||
|
{
|
||
|
PRINT_DEBUG("RegisterSteamMusicRemote\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::DeregisterSteamMusicRemote()
|
||
|
{
|
||
|
PRINT_DEBUG("DeregisterSteamMusicRemote\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::BIsCurrentMusicRemote()
|
||
|
{
|
||
|
PRINT_DEBUG("BIsCurrentMusicRemote\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::BActivationSuccess( bool bValue )
|
||
|
{
|
||
|
PRINT_DEBUG("BActivationSuccess\n");
|
||
|
}
|
||
|
|
||
|
|
||
|
bool Steam_MusicRemote::SetDisplayName( const char *pchDisplayName )
|
||
|
{
|
||
|
PRINT_DEBUG("SetDisplayName\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::SetPNGIcon_64x64( void *pvBuffer, uint32 cbBufferLength )
|
||
|
{
|
||
|
PRINT_DEBUG("SetPNGIcon_64x64\n");
|
||
|
}
|
||
|
|
||
|
|
||
|
// Abilities for the user interface
|
||
|
bool Steam_MusicRemote::EnablePlayPrevious(bool bValue)
|
||
|
{
|
||
|
PRINT_DEBUG("EnablePlayPrevious\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::EnablePlayNext( bool bValue )
|
||
|
{
|
||
|
PRINT_DEBUG("EnablePlayNext\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::EnableShuffled( bool bValue )
|
||
|
{
|
||
|
PRINT_DEBUG("EnableShuffled\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::EnableLooped( bool bValue )
|
||
|
{
|
||
|
PRINT_DEBUG("EnableLooped\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::EnableQueue( bool bValue )
|
||
|
{
|
||
|
PRINT_DEBUG("EnableQueue\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::EnablePlaylists( bool bValue )
|
||
|
{
|
||
|
PRINT_DEBUG("EnablePlaylists\n");
|
||
|
}
|
||
|
|
||
|
|
||
|
// Status
|
||
|
bool Steam_MusicRemote::UpdatePlaybackStatus( AudioPlayback_Status nStatus )
|
||
|
{
|
||
|
PRINT_DEBUG("UpdatePlaybackStatus\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::UpdateShuffled( bool bValue )
|
||
|
{
|
||
|
PRINT_DEBUG("UpdateShuffled\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::UpdateLooped( bool bValue )
|
||
|
{
|
||
|
PRINT_DEBUG("UpdateLooped\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::UpdateVolume( float flValue )
|
||
|
{
|
||
|
PRINT_DEBUG("UpdateVolume\n");
|
||
|
}
|
||
|
// volume is between 0.0 and 1.0
|
||
|
|
||
|
// Current Entry
|
||
|
bool Steam_MusicRemote::CurrentEntryWillChange()
|
||
|
{
|
||
|
PRINT_DEBUG("CurrentEntryWillChange\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::CurrentEntryIsAvailable( bool bAvailable )
|
||
|
{
|
||
|
PRINT_DEBUG("CurrentEntryIsAvailable\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::UpdateCurrentEntryText( const char *pchText )
|
||
|
{
|
||
|
PRINT_DEBUG("UpdateCurrentEntryText\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::UpdateCurrentEntryElapsedSeconds( int nValue )
|
||
|
{
|
||
|
PRINT_DEBUG("UpdateCurrentEntryElapsedSeconds\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::UpdateCurrentEntryCoverArt( void *pvBuffer, uint32 cbBufferLength )
|
||
|
{
|
||
|
PRINT_DEBUG("UpdateCurrentEntryCoverArt\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::CurrentEntryDidChange()
|
||
|
{
|
||
|
PRINT_DEBUG("CurrentEntryDidChange\n");
|
||
|
}
|
||
|
|
||
|
|
||
|
// Queue
|
||
|
bool Steam_MusicRemote::QueueWillChange()
|
||
|
{
|
||
|
PRINT_DEBUG("QueueWillChange\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::ResetQueueEntries()
|
||
|
{
|
||
|
PRINT_DEBUG("ResetQueueEntries\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::SetQueueEntry( int nID, int nPosition, const char *pchEntryText )
|
||
|
{
|
||
|
PRINT_DEBUG("SetQueueEntry\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::SetCurrentQueueEntry( int nID )
|
||
|
{
|
||
|
PRINT_DEBUG("SetCurrentQueueEntry\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::QueueDidChange()
|
||
|
{
|
||
|
PRINT_DEBUG("QueueDidChange\n");
|
||
|
}
|
||
|
|
||
|
|
||
|
// Playlist
|
||
|
bool Steam_MusicRemote::PlaylistWillChange()
|
||
|
{
|
||
|
PRINT_DEBUG("PlaylistWillChange\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::ResetPlaylistEntries()
|
||
|
{
|
||
|
PRINT_DEBUG("ResetPlaylistEntries\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::SetPlaylistEntry( int nID, int nPosition, const char *pchEntryText )
|
||
|
{
|
||
|
PRINT_DEBUG("SetPlaylistEntry\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::SetCurrentPlaylistEntry( int nID )
|
||
|
{
|
||
|
PRINT_DEBUG("SetCurrentPlaylistEntry\n");
|
||
|
}
|
||
|
|
||
|
bool Steam_MusicRemote::PlaylistDidChange()
|
||
|
{
|
||
|
PRINT_DEBUG("PlaylistDidChange\n");
|
||
|
}
|