mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-10 06:38:34 +01:00
41 lines
912 B
C
41 lines
912 B
C
|
#ifndef __INCLUDED_OPENGL_HOOK_H__
|
||
|
#define __INCLUDED_OPENGL_HOOK_H__
|
||
|
|
||
|
#include "DirectX_VTables.h"
|
||
|
#include "Base_Hook.h"
|
||
|
|
||
|
class OpenGL_Hook : public Base_Hook
|
||
|
{
|
||
|
public:
|
||
|
static constexpr const char DLL_NAME[] = "opengl32.dll";
|
||
|
|
||
|
using wglSwapBuffers_t = BOOL(WINAPI)(HDC);
|
||
|
using wglMakeCurrent_t = BOOL(WINAPI)(HDC, HGLRC);
|
||
|
|
||
|
private:
|
||
|
// Variables
|
||
|
bool initialized;
|
||
|
|
||
|
// Functions
|
||
|
OpenGL_Hook();
|
||
|
virtual ~OpenGL_Hook();
|
||
|
|
||
|
void hook_ogl();
|
||
|
void resetRenderState();
|
||
|
void prepareForOverlay(HDC hDC);
|
||
|
|
||
|
// Hook to render functions
|
||
|
static BOOL WINAPI MywglSwapBuffers(HDC hDC);
|
||
|
|
||
|
wglSwapBuffers_t* wglSwapBuffers;
|
||
|
|
||
|
// Hook functions so we know we use OGL
|
||
|
static BOOL WINAPI MywglMakeCurrent(HDC hDC, HGLRC hGLRC);
|
||
|
|
||
|
wglMakeCurrent_t* wglMakeCurrent;
|
||
|
|
||
|
public:
|
||
|
static void Create(); // Initialize OGL Hook.
|
||
|
};
|
||
|
|
||
|
#endif//__INCLUDED_OPENGL_HOOK_H__
|