mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-12-24 19:58:37 +01:00
Use the same steam pipe/user numbers that the real steam dll uses because some games actually depend on it.
This commit is contained in:
parent
05e6c103f8
commit
03839a7de6
2 changed files with 3 additions and 3 deletions
|
@ -1,6 +1,6 @@
|
|||
//TODO: put these in a common .h
|
||||
#define CLIENT_HSTEAMUSER 12
|
||||
#define SERVER_HSTEAMUSER 13
|
||||
#define CLIENT_HSTEAMUSER 1
|
||||
#define SERVER_HSTEAMUSER 1
|
||||
|
||||
#define DEFAULT_NAME "Goldberg"
|
||||
#define PROGRAM_NAME "Goldberg SteamEmu"
|
||||
|
|
|
@ -136,7 +136,7 @@ public:
|
|||
std::thread background_keepalive;
|
||||
bool steamclient_server_inited = false;
|
||||
|
||||
unsigned steam_pipe_counter = 2;
|
||||
unsigned steam_pipe_counter = 1;
|
||||
std::map<HSteamPipe, enum Steam_Pipe> steam_pipes;
|
||||
|
||||
Steam_Client();
|
||||
|
|
Loading…
Reference in a new issue