Update nemirtingas overlay to latest.

This commit is contained in:
Mr_Goldberg 2022-08-10 03:22:23 -04:00
parent 1ad2818e28
commit 04022c005f
No known key found for this signature in database
GPG key ID: 8597D87419DEF278
15 changed files with 187 additions and 95 deletions

View file

@ -82,7 +82,7 @@ void DX10_Hook::_ResetRenderState()
OverlayHookReady(false);
ImGui_ImplDX10_Shutdown();
Windows_Hook::Inst()->_ResetRenderState();
Windows_Hook::Inst()->ResetRenderState();
ImGui::DestroyContext();
SafeRelease(mainRenderTargetView);
@ -118,11 +118,13 @@ void DX10_Hook::_PrepareForOverlay(IDXGISwapChain* pSwapChain)
ImGui::CreateContext();
ImGui_ImplDX10_Init(pDevice);
Windows_Hook::Inst()->SetInitialWindowSize(desc.OutputWindow);
_Initialized = true;
OverlayHookReady(true);
}
if (ImGui_ImplDX10_NewFrame() && Windows_Hook::Inst()->_PrepareForOverlay(desc.OutputWindow))
if (ImGui_ImplDX10_NewFrame() && Windows_Hook::Inst()->PrepareForOverlay(desc.OutputWindow))
{
ImGui::NewFrame();

View file

@ -92,7 +92,7 @@ void DX11_Hook::_ResetRenderState()
OverlayHookReady(false);
ImGui_ImplDX11_Shutdown();
Windows_Hook::Inst()->_ResetRenderState();
Windows_Hook::Inst()->ResetRenderState();
//ImGui::DestroyContext();
SafeRelease(mainRenderTargetView);
@ -151,11 +151,13 @@ void DX11_Hook::_PrepareForOverlay(IDXGISwapChain* pSwapChain)
ImGui_ImplDX11_Init(pDevice, pContext);
Windows_Hook::Inst()->SetInitialWindowSize(desc.OutputWindow);
_Initialized = true;
OverlayHookReady(true);
}
if (ImGui_ImplDX11_NewFrame() && Windows_Hook::Inst()->_PrepareForOverlay(desc.OutputWindow))
if (ImGui_ImplDX11_NewFrame() && Windows_Hook::Inst()->PrepareForOverlay(desc.OutputWindow))
{
ImGui::NewFrame();

View file

@ -137,7 +137,7 @@ void DX12_Hook::_ResetRenderState()
OverlayHookReady(false);
ImGui_ImplDX12_Shutdown();
Windows_Hook::Inst()->_ResetRenderState();
Windows_Hook::Inst()->ResetRenderState();
ImGui::DestroyContext();
OverlayFrames.clear();
@ -271,11 +271,13 @@ void DX12_Hook::_PrepareForOverlay(IDXGISwapChain* pSwapChain, ID3D12CommandQueu
//heaps.cpu_handle,
//heaps.gpu_handle);
Windows_Hook::Inst()->SetInitialWindowSize(sc_desc.OutputWindow);
_Initialized = true;
OverlayHookReady(true);
}
if (ImGui_ImplDX12_NewFrame() && Windows_Hook::Inst()->_PrepareForOverlay(sc_desc.OutputWindow))
if (ImGui_ImplDX12_NewFrame() && Windows_Hook::Inst()->PrepareForOverlay(sc_desc.OutputWindow))
{
ImGui::NewFrame();

View file

@ -88,7 +88,7 @@ void DX9_Hook::_ResetRenderState()
OverlayHookReady(false);
ImGui_ImplDX9_Shutdown();
Windows_Hook::Inst()->_ResetRenderState();
Windows_Hook::Inst()->ResetRenderState();
ImGui::DestroyContext();
SafeRelease(_pDevice);
@ -137,11 +137,14 @@ void DX9_Hook::_PrepareForOverlay(IDirect3DDevice9 *pDevice, HWND destWindow)
ImGui_ImplDX9_Init(pDevice);
_LastWindow = destWindow;
Windows_Hook::Inst()->SetInitialWindowSize(destWindow);
_Initialized = true;
OverlayHookReady(true);
}
if (ImGui_ImplDX9_NewFrame() && Windows_Hook::Inst()->_PrepareForOverlay(destWindow))
if (ImGui_ImplDX9_NewFrame() && Windows_Hook::Inst()->PrepareForOverlay(destWindow))
{
ImGui::NewFrame();

View file

@ -464,43 +464,24 @@ enum class IDirect3DDevice9VTable
GetDisplayModeEx,
};
struct IDirect3DSwapChain9VTable
enum class IDirect3DSwapChain9VTable
{
enum class Index
{
// IUnknown
QueryInterface,
AddRef,
Release,
// IUnknown
QueryInterface,
AddRef,
Release,
// IDirect3DSwapChain9
Present,
GetFrontBufferData,
GetBackBuffer,
GetRasterStatus,
GetDisplayMode,
GetDevice,
GetPresentParameters,
// IDirect3DSwapChain9
Present,
GetFrontBufferData,
GetBackBuffer,
GetRasterStatus,
GetDisplayMode,
GetDevice,
GetPresentParameters,
// IDirect3DSwapChain9Ex
GetLastPresentCount,
GetPresentStats,
GetDisplayModeEx,
};
decltype(&IDirect3DSwapChain9::QueryInterface) pQueryInterface;
decltype(&IDirect3DSwapChain9::AddRef) pAddRef;
decltype(&IDirect3DSwapChain9::Release) pRelease;
decltype(&IDirect3DSwapChain9::Present) pPresent;
decltype(&IDirect3DSwapChain9::GetFrontBufferData) pGetFrontBufferData;
decltype(&IDirect3DSwapChain9::GetBackBuffer) pGetBackBuffer;
decltype(&IDirect3DSwapChain9::GetRasterStatus) pGetRasterStatus;
decltype(&IDirect3DSwapChain9::GetDisplayMode) pGetDisplayMode;
decltype(&IDirect3DSwapChain9::GetDevice) pGetDevice;
decltype(&IDirect3DSwapChain9::GetPresentParameters) pGetPresentParameters;
decltype(&IDirect3DSwapChain9Ex::GetLastPresentCount) pGetLastPresentCount;
decltype(&IDirect3DSwapChain9Ex::GetPresentStats) pGetPresentStats;
decltype(&IDirect3DSwapChain9Ex::GetDisplayModeEx) pGetDisplayModeEx;
// IDirect3DSwapChain9Ex
GetLastPresentCount,
GetPresentStats,
GetDisplayModeEx,
};

View file

@ -68,10 +68,10 @@ void OpenGL_Hook::_ResetRenderState()
OverlayHookReady(false);
ImGui_ImplOpenGL3_Shutdown();
Windows_Hook::Inst()->_ResetRenderState();
Windows_Hook::Inst()->ResetRenderState();
ImGui::DestroyContext();
last_window = nullptr;
_LastWindow = nullptr;
_Initialized = false;
}
}
@ -81,7 +81,7 @@ void OpenGL_Hook::_PrepareForOverlay(HDC hDC)
{
HWND hWnd = WindowFromDC(hDC);
if (hWnd != last_window)
if (hWnd != _LastWindow)
_ResetRenderState();
if (!_Initialized)
@ -89,12 +89,15 @@ void OpenGL_Hook::_PrepareForOverlay(HDC hDC)
ImGui::CreateContext();
ImGui_ImplOpenGL3_Init();
last_window = hWnd;
_LastWindow = hWnd;
Windows_Hook::Inst()->SetInitialWindowSize(hWnd);
_Initialized = true;
OverlayHookReady(true);
}
if (ImGui_ImplOpenGL3_NewFrame() && Windows_Hook::Inst()->_PrepareForOverlay(hWnd))
if (ImGui_ImplOpenGL3_NewFrame() && Windows_Hook::Inst()->PrepareForOverlay(hWnd))
{
ImGui::NewFrame();
@ -117,7 +120,7 @@ OpenGL_Hook::OpenGL_Hook():
_Hooked(false),
_WindowsHooked(false),
_Initialized(false),
last_window(nullptr),
_LastWindow(nullptr),
wglSwapBuffers(nullptr)
{
}

View file

@ -37,7 +37,7 @@ private:
bool _Hooked;
bool _WindowsHooked;
bool _Initialized;
HWND last_window;
HWND _LastWindow;
std::set<std::shared_ptr<uint64_t>> _ImageResources;
// Functions

View file

@ -88,7 +88,7 @@ bool Windows_Hook::StartHook(std::function<bool(bool)>& _key_combination_callbac
return true;
}
void Windows_Hook::_ResetRenderState()
void Windows_Hook::ResetRenderState()
{
if (_Initialized)
{
@ -100,10 +100,17 @@ void Windows_Hook::_ResetRenderState()
}
}
bool Windows_Hook::_PrepareForOverlay(HWND hWnd)
void Windows_Hook::SetInitialWindowSize(HWND hWnd)
{
RECT rect = { 0, 0, 0, 0 };
::GetClientRect(hWnd, &rect);
ImGui::GetIO().DisplaySize = ImVec2((float)(rect.right - rect.left), (float)(rect.bottom - rect.top));
}
bool Windows_Hook::PrepareForOverlay(HWND hWnd)
{
if (_GameHwnd != hWnd)
_ResetRenderState();
ResetRenderState();
if (!_Initialized)
{
@ -374,7 +381,7 @@ Windows_Hook::~Windows_Hook()
{
SPDLOG_INFO("Windows Hook removed");
_ResetRenderState();
ResetRenderState();
_inst = nullptr;
}

View file

@ -68,8 +68,9 @@ public:
virtual ~Windows_Hook();
void _ResetRenderState();
bool _PrepareForOverlay(HWND hWnd);
void ResetRenderState();
void SetInitialWindowSize(HWND hWnd);
bool PrepareForOverlay(HWND hWnd);
HWND GetGameHwnd() const;
WNDPROC GetGameWndProc() const;