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Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version.
Implemented a basic steampipe alloc system and fixed build.
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7 changed files with 147 additions and 66 deletions
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@ -39,11 +39,19 @@
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#endif // STEAM_API_EXPORTS
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#endif
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#ifdef STEAM_API_EXPORTS
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#ifdef STEAM_API_FUNCTIONS_IMPL
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#ifdef STEAMCLIENT_DLL
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#define S_API static
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#else
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#define S_API S_API_EXPORT
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#endif
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#else
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#define S_API
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#endif
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#else
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#define S_API S_API_EXPORT
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#endif
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#if ( defined(STEAM_API_EXPORTS) || defined(STEAM_API_NODLL) ) && !defined(API_GEN)
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#define STEAM_PRIVATE_API( ... ) __VA_ARGS__
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