More accurate steam remote storage behavior.

This commit is contained in:
Mr_Goldberg 2019-10-05 15:40:29 -04:00
parent bd921b0939
commit 1427a4bcef
No known key found for this signature in database
GPG key ID: 8597D87419DEF278
2 changed files with 6 additions and 7 deletions

View file

@ -83,12 +83,11 @@ Steam_Remote_Storage(class Settings *settings, Local_Storage *local_storage, cla
bool FileWrite( const char *pchFile, const void *pvData, int32 cubData )
{
PRINT_DEBUG("Steam_Remote_Storage::FileWrite %s %u\n", pchFile, cubData);
std::lock_guard<std::recursive_mutex> lock(global_mutex);
if (!pvData || cubData < 0 || cubData > k_unMaxCloudFileChunkSize) {
if (!pchFile || cubData <= 0 || cubData > k_unMaxCloudFileChunkSize) {
return false;
}
std::lock_guard<std::recursive_mutex> lock(global_mutex);
int data_stored = local_storage->store_data(REMOTE_STORAGE_FOLDER, pchFile, (char* )pvData, cubData);
PRINT_DEBUG("Steam_Remote_Storage::Stored %i, %u\n", data_stored, data_stored == cubData);
return data_stored == cubData;
@ -108,18 +107,17 @@ STEAM_CALL_RESULT( RemoteStorageFileWriteAsyncComplete_t )
SteamAPICall_t FileWriteAsync( const char *pchFile, const void *pvData, uint32 cubData )
{
PRINT_DEBUG("Steam_Remote_Storage::FileWriteAsync\n");
std::lock_guard<std::recursive_mutex> lock(global_mutex);
if (!pvData || cubData > k_unMaxCloudFileChunkSize) {
if (!pchFile || cubData > k_unMaxCloudFileChunkSize || cubData == 0) {
return k_uAPICallInvalid;
}
std::lock_guard<std::recursive_mutex> lock(global_mutex);
bool success = local_storage->store_data(REMOTE_STORAGE_FOLDER, pchFile, (char* )pvData, cubData) == cubData;
RemoteStorageFileWriteAsyncComplete_t data;
data.m_eResult = success ? k_EResultOK : k_EResultFail;
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1);
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.01);
}

View file

@ -0,0 +1 @@
Rename this to: disable_networking.txt to disable all networking functionality.