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Fix build.
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@ -1073,7 +1073,7 @@ void Callback(Common_Message *msg)
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if (msg->has_friend_messages()) {
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if (msg->friend_messages().type() == Friend_Messages::LOBBY_INVITE) {
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PRINT_DEBUG("Steam_Friends Got Lobby Invite\n");
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Friend *f = find_friend(msg->source_id());
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Friend *f = find_friend((uint64)msg->source_id());
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if (f) {
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LobbyInvite_t data;
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data.m_ulSteamIDUser = msg->source_id();
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