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Add missing Linux exports.
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dll/wrap.cpp
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dll/wrap.cpp
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/* Copyright (C) 2019 Mr Goldberg
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This file is part of the Goldberg Emulator
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The Goldberg Emulator is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3 of the License, or (at your option) any later version.
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The Goldberg Emulator is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the Goldberg Emulator; if not, see
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<http://www.gnu.org/licenses/>. */
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#include "dll.h"
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#ifdef STEAM_WIN32
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// Nothing to be done here
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#else
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#include <dirent.h>
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#include <dlfcn.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <sys/mount.h>
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#include <sys/stat.h>
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#include <sys/statvfs.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include <utime.h>
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STEAMAPI_API FILE *__wrap_freopen(const char *pathname, const char *mode, FILE *stream)
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{
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return freopen(pathname, mode, stream);
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}
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STEAMAPI_API FILE *__wrap_fopen(const char *filename, const char *mode)
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{
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return fopen(filename, mode);
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}
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STEAMAPI_API FILE *__wrap_fopen64(const char *filename, const char *mode)
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{
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return fopen64(filename, mode);
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}
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STEAMAPI_API int __wrap_open(const char *pathname, int flags, mode_t mode)
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{
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return open(pathname, flags, mode);
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}
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STEAMAPI_API int __wrap_open64(const char *pathname, int flags, mode_t mode)
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{
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return open64(pathname, flags, mode);
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}
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STEAMAPI_API int __wrap_access(const char *pathname, int mode)
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{
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return access(pathname, mode);
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}
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STEAMAPI_API int __wrap___xstat(int ver, const char * path, struct stat * stat_buf)
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{
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return __xstat(ver, path, stat_buf);
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}
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STEAMAPI_API int __wrap_stat(const char * path, struct stat * stat_buf)
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{
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return __wrap___xstat(3, path, stat_buf);
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}
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STEAMAPI_API int __wrap___lxstat(int ver, const char * path, struct stat * stat_buf)
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{
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return __lxstat(ver, path, stat_buf);
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}
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STEAMAPI_API int __wrap_lstat(const char * path, struct stat * stat_buf)
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{
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return __wrap___lxstat(3, path, stat_buf);
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}
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STEAMAPI_API int __wrap_scandir(const char *dir, struct dirent ***namelist, int (*sel)(const struct dirent *), int (*compar)(const struct dirent **, const struct dirent **))
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{
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return scandir(dir, namelist, sel, compar);
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}
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STEAMAPI_API int __wrap_scandir64(const char *dir, struct dirent64 ***namelist, int (*sel)(const struct dirent64 *), int (*compar)(const struct dirent64 **, const struct dirent64 **))
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{
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return scandir64(dir, namelist, sel, compar);
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}
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STEAMAPI_API DIR *__wrap_opendir(const char *name)
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{
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return opendir(name);
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}
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STEAMAPI_API int __wrap___xstat64(int vers, const char *name, struct stat64 *buf)
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{
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return __xstat64(vers, name, buf);
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}
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STEAMAPI_API int __wrap___lxstat64(int vers, const char *name, struct stat64 *buf)
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{
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return __lxstat64(vers, name, buf);
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}
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STEAMAPI_API int __wrap_statvfs(const char *path, struct statvfs *buf)
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{
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return statvfs(path, buf);
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}
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STEAMAPI_API int __wrap_statvfs64(const char *path, struct statvfs64 *buf)
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{
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return statvfs64(path, buf);
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}
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STEAMAPI_API int __wrap_chmod(const char *pathname, mode_t mode)
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{
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return chmod(pathname, mode);
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}
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STEAMAPI_API int __wrap_chown(const char *path, uid_t owner, gid_t group)
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{
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return chown(path, owner, group);
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}
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STEAMAPI_API int __wrap_lchown(const char *path, uid_t owner, gid_t group)
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{
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return lchown(path, owner, group);
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}
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STEAMAPI_API int __wrap_symlink(const char *path1, const char *path2)
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{
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return symlink(path1, path2);
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}
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STEAMAPI_API int __wrap_link(const char *path1, const char *path2)
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{
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return link(path1, path2);
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}
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STEAMAPI_API int __wrap_mknod(const char *path, mode_t mode, dev_t dev)
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{
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return __xmknod(1, path, mode, &dev);
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}
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STEAMAPI_API int __wrap_mount(const char *source, const char *target, const char *filesystemtype, unsigned long mountflags, const void *data)
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{
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return mount(source, target, filesystemtype, mountflags, data);
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}
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STEAMAPI_API int __wrap_unlink(const char *path)
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{
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return unlink(path);
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}
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STEAMAPI_API int __wrap_mkfifo(const char *path, mode_t mode)
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{
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return mkfifo(path, mode);
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}
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STEAMAPI_API int __wrap_rename(const char *old_name, const char *new_name)
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{
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return rename(old_name, new_name);
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}
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STEAMAPI_API int __wrap_utime(const char *path, const struct utimbuf *times)
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{
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return utime(path, times);
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}
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STEAMAPI_API int __wrap_utimes(const char *path, const struct timeval times[2])
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{
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return utimes(path, times);
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}
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STEAMAPI_API int __wrap_mkdir(const char *path, mode_t mode)
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{
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return mkdir(path, mode);
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}
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STEAMAPI_API int __wrap_rmdir(const char *path)
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{
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return rmdir(path);
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}
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STEAMAPI_API void * __wrap_dlopen(const char *file, int mode)
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{
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return dlopen(file, mode);
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}
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STEAMAPI_API void * __wrap_dlmopen(Lmid_t lmid, const char *filename, int flags)
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{
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return dlmopen(lmid, filename, flags);
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}
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#endif
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