Achievements support & inventory customization.

Added achievements support. Achievements are saved like real steam, see your inventory directory.(like items, uses a .json, tool can be used to dump achievements from steam public api).
You will need a public apikey. (See https://steamcommunity.com/dev)
Reworked item support to split inventory items to defined items.
This commit is contained in:
Nemirtingas 2019-08-24 17:42:39 +02:00
parent 46f2199cd2
commit 21e08ed220
9 changed files with 365 additions and 302 deletions

View file

@ -69,7 +69,7 @@ Steam_Remote_Storage(class Settings *settings, Local_Storage *local_storage, cla
this->local_storage = local_storage;
this->callback_results = callback_results;
steam_cloud_enabled = true;
local_storage->update_save_filenames(REMOTE_STORAGE_FOLDER);
local_storage->update_save_filenames(Local_Storage::remote_storage_folder);
}
// NOTE
@ -84,7 +84,7 @@ bool FileWrite( const char *pchFile, const void *pvData, int32 cubData )
{
PRINT_DEBUG("Steam_Remote_Storage::FileWrite %s %u\n", pchFile, cubData);
std::lock_guard<std::recursive_mutex> lock(global_mutex);
int data_stored = local_storage->store_data(REMOTE_STORAGE_FOLDER, pchFile, (char* )pvData, cubData);
int data_stored = local_storage->store_data(Local_Storage::remote_storage_folder, pchFile, (char* )pvData, cubData);
PRINT_DEBUG("Steam_Remote_Storage::Stored %i, %u\n", data_stored, data_stored == cubData);
return data_stored == cubData;
}
@ -93,7 +93,7 @@ int32 FileRead( const char *pchFile, void *pvData, int32 cubDataToRead )
{
PRINT_DEBUG("Steam_Remote_Storage::FileRead %s %i\n", pchFile, cubDataToRead);
std::lock_guard<std::recursive_mutex> lock(global_mutex);
int read_data = local_storage->get_data(REMOTE_STORAGE_FOLDER, pchFile, (char* )pvData, cubDataToRead);
int read_data = local_storage->get_data(Local_Storage::remote_storage_folder, pchFile, (char* )pvData, cubDataToRead);
if (read_data < 0) read_data = 0;
PRINT_DEBUG("Read %i\n", read_data);
return read_data;
@ -104,7 +104,7 @@ SteamAPICall_t FileWriteAsync( const char *pchFile, const void *pvData, uint32 c
{
PRINT_DEBUG("Steam_Remote_Storage::FileWriteAsync\n");
std::lock_guard<std::recursive_mutex> lock(global_mutex);
bool success = local_storage->store_data(REMOTE_STORAGE_FOLDER, pchFile, (char* )pvData, cubData) == cubData;
bool success = local_storage->store_data(Local_Storage::remote_storage_folder, pchFile, (char* )pvData, cubData) == cubData;
RemoteStorageFileWriteAsyncComplete_t data;
data.m_eResult = k_EResultOK;
@ -118,7 +118,7 @@ SteamAPICall_t FileReadAsync( const char *pchFile, uint32 nOffset, uint32 cubToR
PRINT_DEBUG("Steam_Remote_Storage::FileReadAsync\n");
std::lock_guard<std::recursive_mutex> lock(global_mutex);
unsigned int size = local_storage->file_size(REMOTE_STORAGE_FOLDER, pchFile);
unsigned int size = local_storage->file_size(Local_Storage::remote_storage_folder, pchFile);
RemoteStorageFileReadAsyncComplete_t data;
if (size <= nOffset) {
@ -153,7 +153,7 @@ bool FileReadAsyncComplete( SteamAPICall_t hReadCall, void *pvBuffer, uint32 cub
return false;
char *temp = new char[a_read->size];
int read_data = local_storage->get_data(REMOTE_STORAGE_FOLDER, a_read->file_name, (char* )temp, a_read->size);
int read_data = local_storage->get_data(Local_Storage::remote_storage_folder, a_read->file_name, (char* )temp, a_read->size);
if (read_data < a_read->to_read + a_read->offset) {
delete[] temp;
return false;
@ -175,7 +175,7 @@ bool FileForget( const char *pchFile )
bool FileDelete( const char *pchFile )
{
PRINT_DEBUG("Steam_Remote_Storage::FileDelete\n");
return local_storage->file_delete(REMOTE_STORAGE_FOLDER, pchFile);
return local_storage->file_delete(Local_Storage::remote_storage_folder, pchFile);
}
STEAM_CALL_RESULT( RemoteStorageFileShareResult_t )
@ -184,7 +184,7 @@ SteamAPICall_t FileShare( const char *pchFile )
PRINT_DEBUG("Steam_Remote_Storage::FileShare\n");
std::lock_guard<std::recursive_mutex> lock(global_mutex);
RemoteStorageFileShareResult_t data = {};
if (local_storage->file_exists(REMOTE_STORAGE_FOLDER, pchFile)) {
if (local_storage->file_exists(Local_Storage::remote_storage_folder, pchFile)) {
data.m_eResult = k_EResultOK;
data.m_hFile = generate_steam_api_call_id();
strncpy(data.m_rgchFilename, pchFile, sizeof(data.m_rgchFilename) - 1);
@ -237,7 +237,7 @@ bool FileWriteStreamClose( UGCFileWriteStreamHandle_t writeHandle )
if (stream_writes.end() == request)
return false;
local_storage->store_data(REMOTE_STORAGE_FOLDER, request->file_name, request->file_data.data(), request->file_data.size());
local_storage->store_data(Local_Storage::remote_storage_folder, request->file_name, request->file_data.data(), request->file_data.size());
stream_writes.erase(request);
return true;
}
@ -258,25 +258,25 @@ bool FileWriteStreamCancel( UGCFileWriteStreamHandle_t writeHandle )
bool FileExists( const char *pchFile )
{
PRINT_DEBUG("Steam_Remote_Storage::FileExists %s\n", pchFile);
return local_storage->file_exists(REMOTE_STORAGE_FOLDER, pchFile);
return local_storage->file_exists(Local_Storage::remote_storage_folder, pchFile);
}
bool FilePersisted( const char *pchFile )
{
PRINT_DEBUG("Steam_Remote_Storage::FilePersisted\n");
return local_storage->file_exists(REMOTE_STORAGE_FOLDER, pchFile);
return local_storage->file_exists(Local_Storage::remote_storage_folder, pchFile);
}
int32 GetFileSize( const char *pchFile )
{
PRINT_DEBUG("Steam_Remote_Storage::GetFileSize %s\n", pchFile);
return local_storage->file_size(REMOTE_STORAGE_FOLDER, pchFile);
return local_storage->file_size(Local_Storage::remote_storage_folder, pchFile);
}
int64 GetFileTimestamp( const char *pchFile )
{
PRINT_DEBUG("Steam_Remote_Storage::GetFileTimestamp\n");
return local_storage->file_timestamp(REMOTE_STORAGE_FOLDER, pchFile);
return local_storage->file_timestamp(Local_Storage::remote_storage_folder, pchFile);
}
ERemoteStoragePlatform GetSyncPlatforms( const char *pchFile )
@ -290,7 +290,7 @@ ERemoteStoragePlatform GetSyncPlatforms( const char *pchFile )
int32 GetFileCount()
{
PRINT_DEBUG("Steam_Remote_Storage::GetFileCount\n");
int32 num = local_storage->count_files(REMOTE_STORAGE_FOLDER);
int32 num = local_storage->count_files(Local_Storage::remote_storage_folder);
PRINT_DEBUG("Steam_Remote_Storage::File count: %i\n", num);
return num;
}
@ -299,7 +299,7 @@ const char *GetFileNameAndSize( int iFile, int32 *pnFileSizeInBytes )
{
PRINT_DEBUG("Steam_Remote_Storage::GetFileNameAndSize %i\n", iFile);
static char output_filename[MAX_FILENAME_LENGTH];
if (local_storage->iterate_file(REMOTE_STORAGE_FOLDER, iFile, output_filename, pnFileSizeInBytes)) {
if (local_storage->iterate_file(Local_Storage::remote_storage_folder, iFile, output_filename, pnFileSizeInBytes)) {
PRINT_DEBUG("Steam_Remote_Storage::Name: |%s|, size: %i\n", output_filename, pnFileSizeInBytes ? *pnFileSizeInBytes : 0);
return output_filename;
} else {
@ -372,7 +372,7 @@ SteamAPICall_t UGCDownload( UGCHandle_t hContent, uint32 unPriority )
data.m_eResult = k_EResultOK;
data.m_hFile = hContent;
data.m_nAppID = settings->get_local_game_id().AppID();
data.m_nSizeInBytes = local_storage->file_size(REMOTE_STORAGE_FOLDER, shared_files[hContent]);
data.m_nSizeInBytes = local_storage->file_size(Local_Storage::remote_storage_folder, shared_files[hContent]);
shared_files[hContent].copy(data.m_pchFileName, sizeof(data.m_pchFileName) - 1);
data.m_ulSteamIDOwner = settings->get_local_steam_id().ConvertToUint64();
downloaded_files[hContent].file = shared_files[hContent];
@ -426,7 +426,7 @@ int32 UGCRead( UGCHandle_t hContent, void *pvData, int32 cubDataToRead, uint32 c
}
Downloaded_File f = downloaded_files[hContent];
int read_data = local_storage->get_data(REMOTE_STORAGE_FOLDER, f.file, (char* )pvData, cubDataToRead, cOffset);
int read_data = local_storage->get_data(Local_Storage::remote_storage_folder, f.file, (char* )pvData, cubDataToRead, cOffset);
if (eAction == k_EUGCRead_Close || (eAction == k_EUGCRead_ContinueReadingUntilFinished && (read_data < cubDataToRead || (cOffset + cubDataToRead) >= f.total_size))) {
downloaded_files.erase(hContent);