Implement all 4 Steam_Networking_Utils functions

SteamNetworkingIPAddr_ToString
SteamNetworkingIPAddr_ParseString
SteamNetworkingIdentity_ToString
SteamNetworkingIdentity_ParseString
This commit is contained in:
Nemirtingas 2020-07-15 20:33:49 +02:00
parent d86721afcb
commit 25ee1dfa52

View file

@ -338,40 +338,291 @@ ESteamNetworkingConfigValue GetFirstConfigValue()
void SteamNetworkingIPAddr_ToString( const SteamNetworkingIPAddr &addr, char *buf, size_t cbBuf, bool bWithPort )
{
PRINT_DEBUG("Steam_Networking_Utils::SteamNetworkingIPAddr_ToString\n");
if (buf == nullptr || cbBuf == 0)
return;
char buffer[64]; // Its enought for ipv4 & ipv6 + port
std::string str_addr;
if (addr.IsIPv4())
{
in_addr ipv4_addr;
ipv4_addr.s_addr = htonl(addr.GetIPv4());
if (inet_ntop(AF_INET, &ipv4_addr, buffer, sizeof(buffer) / sizeof(*buffer)) != nullptr)
{
if (bWithPort)
{
str_addr = buffer;
str_addr += ':';
str_addr += std::to_string(addr.m_port);
}
else
{
str_addr = buffer;
}
}
}
else
{
in6_addr ipv6_addr;
memcpy(ipv6_addr.s6_addr, addr.m_ipv6, sizeof(addr.m_ipv6));
if (inet_ntop(AF_INET6, &ipv6_addr, buffer, sizeof(buffer) / sizeof(*buffer)) != nullptr)
{
if (bWithPort)
{
str_addr = '[';
str_addr += buffer;
str_addr += "]:";
str_addr += std::to_string(addr.m_port);
}
else
{
str_addr = buffer;
}
}
}
cbBuf = std::min<size_t>(cbBuf, str_addr.length() + 1);
strncpy(buf, str_addr.c_str(), cbBuf);
buf[cbBuf - 1] = '\0';
}
bool SteamNetworkingIPAddr_ParseString( SteamNetworkingIPAddr *pAddr, const char *pszStr )
{
PRINT_DEBUG("Steam_Networking_Utils::SteamNetworkingIPAddr_ParseString\n");
return false;
bool valid = false;
if (pAddr == nullptr || pszStr == nullptr)
return valid;
std::string str(pszStr);
size_t pos = str.find(':');
if (pos != std::string::npos)
{// Try ipv4 with port
in_addr ipv4_addr;
std::string tmp(str);
tmp[pos] = 0;
const char* ip = tmp.c_str();
const char* port = &tmp[pos + 1];
if (inet_pton(AF_INET, ip, &ipv4_addr) == 1)
{
valid = true;
pAddr->SetIPv4(ntohl(ipv4_addr.s_addr), strtoul(port, nullptr, 10));
}
}
else
{// Try ipv4 without port
in_addr ipv4_addr;
if (inet_pton(AF_INET, str.c_str(), &ipv4_addr) == 1)
{
valid = true;
pAddr->SetIPv4(ntohl(ipv4_addr.s_addr), 0);
}
}
if (!valid)
{// Try ipv6
addrinfo* info = nullptr;
addrinfo hints = {};
hints.ai_family = AF_INET6;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_NUMERICHOST | AI_NUMERICSERV;
size_t sep_pos = 0;
std::string ip;
int sep_count = 0;
for (int i = 0; i < str.length(); ++i)
{
if (str[i] == ':')
{
sep_pos = i;
++sep_count;
}
}
if (sep_count == 8)
{
ip = std::move(std::string(str.begin(), str.begin() + sep_pos));
}
else
{
ip = str;
}
if (getaddrinfo(ip.c_str(), nullptr, &hints, &info) == 0)
{
sockaddr_in6* maddr = (sockaddr_in6*)info->ai_addr;
size_t pos = str.find(']');
std::string str_port("0");
if (pos != std::string::npos)
{
str_port = std::move(std::string(str.begin() + pos + 2, str.end()));
}
else if (sep_count == 8)
{
str_port = std::move(std::string(str.begin() + sep_pos + 1, str.end()));
}
try
{
int port = std::stoi(str_port);
if (port >= 0 && port <= 65535)
{
pAddr->SetIPv6(maddr->sin6_addr.s6_addr, port);
valid = true;
}
}
catch(...)
{ }
}
if (info)
{
freeaddrinfo(info);
}
}
if (!valid)
{
pAddr->Clear();
}
return valid;
}
void SteamNetworkingIdentity_ToString( const SteamNetworkingIdentity &identity, char *buf, size_t cbBuf )
{
PRINT_DEBUG("Steam_Networking_Utils::SteamNetworkingIdentity_ToString\n");
if (identity.m_eType == k_ESteamNetworkingIdentityType_SteamID)
if (buf == nullptr)
return;
std::string str;
str.reserve(SteamNetworkingIdentity::k_cchMaxString);
switch (identity.m_eType)
{
if (buf != nullptr)
case k_ESteamNetworkingIdentityType_SteamID:
{
std::string str("steamid:");
str = "steamid:";
str += std::move(std::to_string(identity.GetSteamID64()));
}
break;
case k_ESteamNetworkingIdentityType_IPAddress:
{
str = "ip:";
char buff[SteamNetworkingIPAddr::k_cchMaxString];
auto& addr = *identity.GetIPAddr();
SteamNetworkingIPAddr_ToString(addr, buff, sizeof(buff), true);
str += buff;
}
break;
case k_ESteamNetworkingIdentityType_GenericBytes:
{
int generic_len;
const uint8* pBuf = identity.GetGenericBytes(generic_len);
str = "gen:";
str.resize(4 + (generic_len * 2));
char* pDest = &str[4];
while(generic_len--)
{
// I don't care for the last char, I've reserved the max string size
snprintf(pDest, 3, "%02x", *pBuf);
++pBuf;
pDest += 2;
}
}
break;
case k_ESteamNetworkingIdentityType_GenericString:
{
str = "str:";
str += identity.GetGenericString();
}
break;
case k_ESteamNetworkingIdentityType_UnknownType:
{
str = identity.m_szUnknownRawString;
}
break;
}
cbBuf = std::min<size_t>(cbBuf, str.length() + 1);
strncpy(buf, str.c_str(), cbBuf);
buf[cbBuf - 1] = '\0';
}
}
else
{
if (cbBuf != 0 && buf != nullptr)
{
*buf = '\0';
}
}
}
bool SteamNetworkingIdentity_ParseString( SteamNetworkingIdentity *pIdentity, const char *pszStr )
{
PRINT_DEBUG("Steam_Networking_Utils::SteamNetworkingIdentity_ParseString\n");
return false;
bool valid = false;
if (pIdentity == nullptr)
{
return valid;
}
if (pszStr != nullptr)
{
const char* end = strchr(pszStr, ':');
if (end != nullptr)
{
++end;
if (strncmp(pszStr, "gen:", end - pszStr) == 0)
{
size_t length = strlen(end);
if (!(length % 2) && length <= (sizeof(pIdentity->m_genericBytes) * 2))
{// Must be even
valid = true;
length /= 2;
pIdentity->m_eType = k_ESteamNetworkingIdentityType_GenericBytes;
pIdentity->m_cbSize = length;
uint8* pBytes = pIdentity->m_genericBytes;
char hex[3] = { 0,0,0 };
while (length)
{
hex[0] = end[0];
hex[1] = end[1];
// Steam doesn't check if wasn't a hex char
*pBytes = strtol(hex, nullptr, 16);
++pBytes;
end += 2;
--length;
}
}
}
else if (strncmp(pszStr, "steamid:", end - pszStr) == 0)
{
CSteamID steam_id(uint64(strtoull(end, nullptr, 10)));
if (steam_id.IsValid())
{
valid = true;
pIdentity->SetSteamID(steam_id);
}
}
else if (strncmp(pszStr, "str:", end - pszStr) == 0)
{
valid = pIdentity->SetGenericString(end);
}
else if (strncmp(pszStr, "ip:", end - pszStr) == 0)
{
SteamNetworkingIPAddr steam_addr;
if (SteamNetworkingIPAddr_ParseString(&steam_addr, end))
{
valid = true;
pIdentity->SetIPAddr(steam_addr);
}
}
}
}
return valid;
}