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Update to sdk 1.47
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42 changed files with 2581 additions and 175 deletions
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@ -275,7 +275,8 @@ public:
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// Returns the public IP of the server according to Steam, useful when the server is
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// behind NAT and you want to advertise its IP in a lobby for other clients to directly
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// connect to
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uint32 GetPublicIP();
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uint32 GetPublicIP_old();
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SteamIPAddress_t GetPublicIP();
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// These are in GameSocketShare mode, where instead of ISteamGameServer creating its own
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// socket to talk to the master server on, it lets the game use its socket to forward messages
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