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Update to sdk 1.47
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42 changed files with 2581 additions and 175 deletions
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@ -199,7 +199,7 @@ public:
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// Returns the public IP of the server according to Steam, useful when the server is
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// behind NAT and you want to advertise its IP in a lobby for other clients to directly
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// connect to
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virtual uint32 GetPublicIP() = 0;
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virtual SteamIPAddress_t GetPublicIP() = 0;
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// These are in GameSocketShare mode, where instead of ISteamGameServer creating its own
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// socket to talk to the master server on, it lets the game use its socket to forward messages
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@ -250,7 +250,7 @@ public:
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};
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#define STEAMGAMESERVER_INTERFACE_VERSION "SteamGameServer012"
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#define STEAMGAMESERVER_INTERFACE_VERSION "SteamGameServer013"
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#ifndef STEAM_API_EXPORTS
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// Global accessor
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