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Update to sdk 1.47
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42 changed files with 2581 additions and 175 deletions
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@ -90,7 +90,7 @@ public:
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// Returns the public IP of the server according to Steam, useful when the server is
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// behind NAT and you want to advertise its IP in a lobby for other clients to directly
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// connect to
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virtual uint32 GetPublicIP() = 0;
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virtual uint32 GetPublicIP_old() = 0;
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// Sets a string defining the "gamedata" for this server, this is optional, but if it is set
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// it allows users to filter in the matchmaking/server-browser interfaces based on the value
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