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Update to sdk 1.51
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25 changed files with 1002 additions and 151 deletions
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@ -241,7 +241,7 @@ class ISteamRemoteStorage
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// The following functions are only necessary on the Playstation 3. On PC & Mac, the Steam client will handle these operations for you
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// On Playstation 3, the game controls which files are stored in the cloud, via FilePersist, FileFetch, and FileForget.
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#if defined(_PS3) || defined(_SERVER)
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#if defined(_SERVER)
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// Connect to Steam and get a list of files in the Cloud - results in a RemoteStorageAppSyncStatusCheck_t callback
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virtual void GetFileListFromServer() = 0;
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// Indicate this file should be downloaded in the next sync
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