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Update to sdk 1.51
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25 changed files with 1002 additions and 151 deletions
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@ -183,9 +183,12 @@ public:
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// Returns whether this steam client is a Steam China specific client, vs the global client.
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virtual bool IsSteamChinaLauncher() = 0;
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// Initializes text filtering.
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// Initializes text filtering, loading dictionaries for the language the game is running in.
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// unFilterOptions are reserved for future use and should be set to 0
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// Returns false if filtering is unavailable for the language the user is currently running in.
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// Returns false if filtering is unavailable for the game's language, in which case FilterText() will act as a passthrough.
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//
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// Users can customize the text filter behavior in their Steam Account preferences:
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// https://store.steampowered.com/account/preferences#CommunityContentPreferences
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virtual bool InitFilterText( uint32 unFilterOptions = 0 ) = 0;
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// Filters the provided input message and places the filtered result into pchOutFilteredText, using legally required filtering and additional filtering based on the context and user settings
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