Added DirectX hooks

Warning: DX9 doesn't support resizing (TODO), DX12 has not beed tested and is not finished.
No OpenGL support for now.
This commit is contained in:
Nemirtingas 2019-07-25 23:21:03 +02:00
parent bb9c516775
commit 2ba8cae64e
13 changed files with 1656 additions and 0 deletions

View file

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#ifndef __INCLUDED_BASE_HOOK_H__
#define __INCLUDED_BASE_HOOK_H__
#define WIN32_LEAN_AND_MEAN
#define VC_EXTRALEAN
#include <Windows.h>
#include <vector>
#include <utility>
class Base_Hook
{
protected:
std::vector<std::pair<void**, void*>> _hooked_funcs;
HMODULE _dll;
bool _hooked;
Base_Hook(const Base_Hook&) = delete;
Base_Hook(Base_Hook&&) = delete;
Base_Hook& operator =(const Base_Hook&) = delete;
Base_Hook& operator =(Base_Hook&&) = delete;
public:
Base_Hook() {}
virtual ~Base_Hook();
void BeginHook();
void EndHook();
void UnhookAll();
void HookFuncs(std::pair<void**, void*> hook);
template<typename T, typename ...Args>
void HookFuncs(std::pair<T*, T> funcs, Args... args)
{
_hooked_funcs.emplace_back(std::move(funcs));
HookFuncs(funcs);
HookFuncs(args...);
}
};
#endif//__INCLUDED_BASE_HOOK_H__