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Implement the GamepadIndex functions.
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1 changed files with 8 additions and 2 deletions
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@ -746,7 +746,10 @@ void SetLEDColor( ControllerHandle_t controllerHandle, uint8 nColorR, uint8 nCol
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int GetGamepadIndexForController( ControllerHandle_t ulControllerHandle )
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int GetGamepadIndexForController( ControllerHandle_t ulControllerHandle )
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{
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{
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PRINT_DEBUG("Steam_Controller::GetGamepadIndexForController\n");
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PRINT_DEBUG("Steam_Controller::GetGamepadIndexForController\n");
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return 0;
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auto controller = controllers.find(ulControllerHandle);
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if (controller == controllers.end()) return -1;
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return ulControllerHandle - 1;
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}
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}
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@ -754,7 +757,10 @@ int GetGamepadIndexForController( ControllerHandle_t ulControllerHandle )
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ControllerHandle_t GetControllerForGamepadIndex( int nIndex )
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ControllerHandle_t GetControllerForGamepadIndex( int nIndex )
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{
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{
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PRINT_DEBUG("Steam_Controller::GetControllerForGamepadIndex\n");
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PRINT_DEBUG("Steam_Controller::GetControllerForGamepadIndex\n");
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return 0;
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ControllerHandle_t out = nIndex + 1;
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auto controller = controllers.find(out);
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if (controller == controllers.end()) return 0;
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return out;
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}
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}
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