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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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Replaced wildcard with sed.
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2 changed files with 4 additions and 0 deletions
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@ -74,6 +74,7 @@ build_windows:
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- 7za x sdk_standalone.7z -osdk_standalone
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- DLL_FILES="$(ls dll/*.cpp | tr "\n" " ")"; sed "s|dll/\*.cpp|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls detours/*.cpp | tr "\n" " ")"; sed "s|detours/\*.cpp|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls overlay_experimental/*.cpp | tr "\n" " ")"; sed "s|overlay_experimental/\*.cpp|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls dll/*.proto | tr "\n" " " | sed "s/.proto/.pb.cc/g")"; sed "s|dll/\*.cc|$DLL_FILES|g" -i *.bat
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- export WINEDEBUG=-all
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- wine cmd /c build_win_debug_experimental.bat
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@ -11,6 +11,9 @@
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#include "../dll/dll.h"
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// Look here for info on how to hook on linux
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// https://github.com/AimTuxOfficial/AimTux/
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extern LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
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bool Steam_Overlay::IgnoreMsg(UINT uMsg)
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