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Reset LastError in some functions for game devs that can't code.
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4 changed files with 14 additions and 0 deletions
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@ -112,6 +112,7 @@ static void load_old_interface_versions()
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PRINT_DEBUG("networking: %s\n", old_networking);
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PRINT_DEBUG("html surface: %s\n", old_html_surface);
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PRINT_DEBUG("utils: %s\n", old_utils);
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reset_LastError();
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loaded = true;
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}
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