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SDK 1.54
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parent
d8bcb11ef2
commit
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11 changed files with 215 additions and 28 deletions
20
dll/flat.cpp
20
dll/flat.cpp
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@ -772,6 +772,26 @@ STEAMAPI_API void SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialogConnectS
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return (get_steam_client()->steam_friends)->ActivateGameOverlayInviteDialogConnectString(pchConnectString);
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}
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STEAMAPI_API SteamAPICall_t SteamAPI_ISteamFriends_RequestEquippedProfileItems( ISteamFriends* self, uint64_steamid steamID )
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{
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return (get_steam_client()->steam_friends)->RequestEquippedProfileItems(steamID);
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}
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STEAMAPI_API bool SteamAPI_ISteamFriends_BHasEquippedProfileItem( ISteamFriends* self, uint64_steamid steamID, ECommunityProfileItemType itemType )
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{
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return (get_steam_client()->steam_friends)->BHasEquippedProfileItem(steamID, itemType);
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}
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STEAMAPI_API const char * SteamAPI_ISteamFriends_GetProfileItemPropertyString( ISteamFriends* self, uint64_steamid steamID, ECommunityProfileItemType itemType, ECommunityProfileItemProperty prop )
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{
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return (get_steam_client()->steam_friends)->GetProfileItemPropertyString(steamID, itemType, prop);
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}
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STEAMAPI_API uint32 SteamAPI_ISteamFriends_GetProfileItemPropertyUint( ISteamFriends* self, uint64_steamid steamID, ECommunityProfileItemType itemType, ECommunityProfileItemProperty prop )
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{
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return (get_steam_client()->steam_friends)->GetProfileItemPropertyUint(steamID, itemType, prop);
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}
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STEAMAPI_API ISteamUtils *SteamAPI_SteamUtils_v010()
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{
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return get_steam_client()->GetISteamUtils(flat_hsteampipe(), "SteamUtils010");
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@ -1014,6 +1014,33 @@ void ActivateGameOverlayInviteDialogConnectString( const char *pchConnectString
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PRINT_DEBUG("Steam_Friends::ActivateGameOverlayInviteDialogConnectString\n");
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}
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// Steam Community items equipped by a user on their profile
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// You can register for EquippedProfileItemsChanged_t to know when a friend has changed their equipped profile items
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STEAM_CALL_RESULT( EquippedProfileItems_t )
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SteamAPICall_t RequestEquippedProfileItems( CSteamID steamID )
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{
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PRINT_DEBUG("Steam_Friends::RequestEquippedProfileItems\n");
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return 0;
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}
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bool BHasEquippedProfileItem( CSteamID steamID, ECommunityProfileItemType itemType )
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{
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PRINT_DEBUG("Steam_Friends::BHasEquippedProfileItem\n");
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return false;
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}
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const char *GetProfileItemPropertyString( CSteamID steamID, ECommunityProfileItemType itemType, ECommunityProfileItemProperty prop )
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{
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PRINT_DEBUG("Steam_Friends::GetProfileItemPropertyString\n");
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return "";
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}
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uint32 GetProfileItemPropertyUint( CSteamID steamID, ECommunityProfileItemType itemType, ECommunityProfileItemProperty prop )
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{
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PRINT_DEBUG("Steam_Friends::GetProfileItemPropertyUint\n");
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return 0;
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}
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void RunCallbacks()
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{
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PRINT_DEBUG("Steam_Friends::RunCallbacks\n");
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