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Implement steamnetworkingsockets ip/port connections.
Note: clients need to know each other already or it won't work.
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2 changed files with 74 additions and 25 deletions
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@ -119,7 +119,8 @@ message Networking_Sockets {
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}
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Types type = 1;
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uint32 port = 2;
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int32 virtual_port = 2;
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int32 real_port = 6;
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uint64 connection_id = 3;
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uint64 connection_id_from = 4;
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bytes data = 5;
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