Implement steamnetworkingsockets ip/port connections.

Note: clients need to know each other already or it won't work.
This commit is contained in:
Mr_Goldberg 2021-03-07 19:06:05 -05:00
parent 3f06dd8576
commit 44305a0068
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2 changed files with 74 additions and 25 deletions

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@ -119,7 +119,8 @@ message Networking_Sockets {
}
Types type = 1;
uint32 port = 2;
int32 virtual_port = 2;
int32 real_port = 6;
uint64 connection_id = 3;
uint64 connection_id_from = 4;
bytes data = 5;