Added class Renderer_Detector.

Hook_Manager now only manages hooks.
Renderer_Detector is used to detect the game's renderer. There will be 2 version of it. 1 for windows and 1 for Linux.
This commit is contained in:
Nemirtingas 2019-08-27 15:38:07 +02:00
parent ff25f294f0
commit 44d583ee7d
19 changed files with 865 additions and 759 deletions

View file

@ -12,8 +12,7 @@
#include <Windows.h>
Base_Hook::Base_Hook():
_library(nullptr),
_hooked(false)
_library(nullptr)
{}
Base_Hook::~Base_Hook()