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Some small cleanups.
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parent
2a659043d3
commit
514f2ddbd9
1 changed files with 5 additions and 2 deletions
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@ -529,6 +529,8 @@ STEAM_METHOD_DESC(LoadItemDefinitions triggers the automatic load and refresh of
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bool LoadItemDefinitions()
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{
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PRINT_DEBUG("LoadItemDefinitions\n");
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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if (!definition_update_called) {
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call_definition_update = true;
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}
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@ -549,6 +551,7 @@ bool GetItemDefinitionIDs(
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STEAM_DESC(Size of array is passed in and actual size used is returned in this param) uint32 *punItemDefIDsArraySize )
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{
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PRINT_DEBUG("GetItemDefinitionIDs\n");
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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if (!punItemDefIDsArraySize)
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return false;
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@ -582,7 +585,8 @@ bool GetItemDefinitionIDs(
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bool GetItemDefinitionProperty( SteamItemDef_t iDefinition, const char *pchPropertyName,
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STEAM_OUT_STRING_COUNT(punValueBufferSizeOut) char *pchValueBuffer, uint32 *punValueBufferSizeOut )
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{
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PRINT_DEBUG("GetItemDefinitionProperty\n");
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PRINT_DEBUG("GetItemDefinitionProperty %i %s\n", iDefinition, pchPropertyName);
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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item_iterator item;
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if ((item = items.find(iDefinition)) != items.end())
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@ -786,7 +790,6 @@ void RunCallbacks()
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if (items_loaded) {
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if (call_definition_update) {
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//call this callback even when 0 items?
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SteamInventoryDefinitionUpdate_t data = {};
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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call_definition_update = false;
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