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Add a return parameter to ImGui_Impl...._NewFrame()
Why does CreateDeviceObjects return a bool if the NewFrame doesn't ? Added the return parameter cause CreateDeviceObjects can fail. It did fail on DX11 with feature level to 9.
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10 changed files with 26 additions and 16 deletions
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@ -63,7 +63,7 @@
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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#include "imgui.h"
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#include "../imgui.h"
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#include "imgui_impl_opengl3.h"
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#include <stdio.h>
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#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
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@ -162,10 +162,12 @@ void ImGui_ImplOpenGL3_Shutdown()
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ImGui_ImplOpenGL3_DestroyDeviceObjects();
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}
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void ImGui_ImplOpenGL3_NewFrame()
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bool ImGui_ImplOpenGL3_NewFrame()
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{
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if (!g_FontTexture)
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ImGui_ImplOpenGL3_CreateDeviceObjects();
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return ImGui_ImplOpenGL3_CreateDeviceObjects();
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return true;
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}
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static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_width, int fb_height, GLuint vertex_array_object)
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