Add a return parameter to ImGui_Impl...._NewFrame()

Why does CreateDeviceObjects return a bool if the NewFrame doesn't ?
Added the return parameter cause CreateDeviceObjects can fail.
It did fail on DX11 with feature level to 9.
This commit is contained in:
Nemirtingas 2020-01-10 08:10:13 +01:00
parent 20c03cda75
commit 548f21c2f0
10 changed files with 26 additions and 16 deletions

View file

@ -26,7 +26,7 @@ struct D3D12_GPU_DESCRIPTOR_HANDLE;
IMGUI_IMPL_API bool ImGui_ImplDX12_Init(ID3D12Device* device, int num_frames_in_flight, DXGI_FORMAT rtv_format,
D3D12_CPU_DESCRIPTOR_HANDLE font_srv_cpu_desc_handle, D3D12_GPU_DESCRIPTOR_HANDLE font_srv_gpu_desc_handle);
IMGUI_IMPL_API void ImGui_ImplDX12_Shutdown();
IMGUI_IMPL_API void ImGui_ImplDX12_NewFrame();
IMGUI_IMPL_API bool ImGui_ImplDX12_NewFrame();
IMGUI_IMPL_API void ImGui_ImplDX12_RenderDrawData(ImDrawData* draw_data, ID3D12GraphicsCommandList* graphics_command_list);
// Use if you want to reset your rendering device without losing ImGui state.