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Little improvements
steam_user_stats: Use the value stored in the JSON object. steal_inventory: use 'empty' that is guaranteed to be constant in time.
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1 changed files with 2 additions and 2 deletions
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@ -828,7 +828,7 @@ bool SubmitUpdateProperties( SteamInventoryUpdateHandle_t handle, SteamInventory
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void RunCallbacks()
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{
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if (call_definition_update || inventory_requests.size()) {
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if (call_definition_update || !inventory_requests.empty()) {
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if (!item_definitions_loaded) {
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read_items_db();
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item_definitions_loaded = true;
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@ -842,7 +842,7 @@ void RunCallbacks()
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call_definition_update = false;
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}
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if (inventory_requests.size() && !inventory_loaded) {
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if (!inventory_requests.empty() && !inventory_loaded) {
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read_inventory_db();
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inventory_loaded = true;
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}
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