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Update to sdk 1.48
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a0b66407bf
commit
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32 changed files with 4617 additions and 2410 deletions
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@ -254,7 +254,9 @@ public:
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virtual const char *GetClanTag( CSteamID steamIDClan ) = 0;
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// returns the most recent information we have about what's happening in a clan
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virtual bool GetClanActivityCounts( CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting ) = 0;
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// for clans a user is a member of, they will have reasonably up-to-date information, but for others you'll have to download the info to have the latest
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STEAM_CALL_RESULT( DownloadClanActivityCountsResult_t )
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virtual SteamAPICall_t DownloadClanActivityCounts( STEAM_ARRAY_COUNT(cClansToRequest) CSteamID *psteamIDClans, int cClansToRequest ) = 0;
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// iterators for getting users in a chat room, lobby, game server or clan
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@ -420,6 +422,9 @@ public:
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/// You can register for UnreadChatMessagesChanged_t callbacks to know when this
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/// has potentially changed.
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virtual int GetNumChatsWithUnreadPriorityMessages() = 0;
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// activates game overlay to open the remote play together invite dialog. Invitations will be sent for remote play together
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virtual void ActivateGameOverlayRemotePlayTogetherInviteDialog( CSteamID steamIDLobby ) = 0;
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};
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#define STEAMFRIENDS_INTERFACE_VERSION "SteamFriends017"
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