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Update to sdk 1.48
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a0b66407bf
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32 changed files with 4617 additions and 2410 deletions
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@ -1,4 +1,4 @@
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//====== Copyright � 1996-2014 Valve Corporation, All rights reserved. =======
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//====== Copyright © 1996-2014 Valve Corporation, All rights reserved. =======
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//
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// Purpose: interface to Steam Inventory
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//
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@ -350,10 +350,19 @@ public:
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// Remove the property on the item
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virtual bool RemoveProperty( SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName ) = 0;
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// Accessor methods to set properties on items
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STEAM_FLAT_NAME( SetPropertyString )
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virtual bool SetProperty( SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, const char *pchPropertyValue ) = 0;
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STEAM_FLAT_NAME( SetPropertyBool )
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virtual bool SetProperty( SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, bool bValue ) = 0;
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STEAM_FLAT_NAME( SetPropertyInt64 )
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virtual bool SetProperty( SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, int64 nValue ) = 0;
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STEAM_FLAT_NAME( SetPropertyFloat )
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virtual bool SetProperty( SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, float flValue ) = 0;
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// Submit the update request by handle
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virtual bool SubmitUpdateProperties( SteamInventoryUpdateHandle_t handle, SteamInventoryResult_t * pResultHandle ) = 0;
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