mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-12-24 11:48:34 +01:00
Fixed everything that I've forgot
This commit is contained in:
parent
d06fbba104
commit
5d4b4371f3
8 changed files with 66 additions and 76 deletions
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@ -9,8 +9,7 @@
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#include <impls/imgui_impl_win32.h>
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#include <impls/imgui_impl_dx10.h>
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// This is created by DX10_Hook::Create, and deleted by the Hook_Manager if not used
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static DX10_Hook* hook;
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DX10_Hook* DX10_Hook::_inst = nullptr;
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bool DX10_Hook::start_hook()
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{
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@ -146,20 +145,20 @@ void DX10_Hook::prepareForOverlay(IDXGISwapChain* pSwapChain)
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HRESULT STDMETHODCALLTYPE DX10_Hook::MyPresent(IDXGISwapChain *_this, UINT SyncInterval, UINT Flags)
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{
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hook->prepareForOverlay(_this);
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return (_this->*hook->Present)(SyncInterval, Flags);
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DX10_Hook::Inst()->prepareForOverlay(_this);
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return (_this->*DX10_Hook::Inst()->Present)(SyncInterval, Flags);
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}
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HRESULT STDMETHODCALLTYPE DX10_Hook::MyResizeTarget(IDXGISwapChain* _this, const DXGI_MODE_DESC* pNewTargetParameters)
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{
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hook->resetRenderState();
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return (_this->*hook->ResizeTarget)(pNewTargetParameters);
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DX10_Hook::Inst()->resetRenderState();
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return (_this->*DX10_Hook::Inst()->ResizeTarget)(pNewTargetParameters);
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}
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HRESULT STDMETHODCALLTYPE DX10_Hook::MyResizeBuffers(IDXGISwapChain* _this, UINT BufferCount, UINT Width, UINT Height, DXGI_FORMAT NewFormat, UINT SwapChainFlags)
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{
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hook->resetRenderState();
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return (_this->*hook->ResizeBuffers)(BufferCount, Width, Height, NewFormat, SwapChainFlags);
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DX10_Hook::Inst()->resetRenderState();
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return (_this->*DX10_Hook::Inst()->ResizeBuffers)(BufferCount, Width, Height, NewFormat, SwapChainFlags);
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}
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DX10_Hook::DX10_Hook():
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@ -189,18 +188,15 @@ DX10_Hook::~DX10_Hook()
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if (_hooked)
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resetRenderState();
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hook = nullptr;
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_inst = nullptr;
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}
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void DX10_Hook::Create()
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DX10_Hook* DX10_Hook::Inst()
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{
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if (hook == nullptr)
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{
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hook = new DX10_Hook;
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hook->start_hook();
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// Register the hook to the Hook Manager
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Hook_Manager::Inst().AddHook(hook);
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}
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if (_inst == nullptr)
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_inst = new DX10_Hook;
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return _inst;
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}
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void DX10_Hook::loadFunctions(ID3D10Device *pDevice, IDXGISwapChain *pSwapChain)
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@ -13,6 +13,8 @@ public:
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static constexpr const char *DLL_NAME = "d3d10.dll";
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private:
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static DX10_Hook* _inst;
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// Variables
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bool initialized;
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ID3D10Device* pDevice;
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@ -9,8 +9,7 @@
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#include <impls/imgui_impl_win32.h>
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#include <impls/imgui_impl_dx11.h>
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// This is created by DX11_Hook::Create, and deleted by the Hook_Manager if not used
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static DX11_Hook* hook;
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DX11_Hook* DX11_Hook::_inst = nullptr;
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HRESULT GetDeviceAndCtxFromSwapchain(IDXGISwapChain* pSwapChain, ID3D11Device** ppDevice, ID3D11DeviceContext** ppContext)
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{
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@ -163,21 +162,21 @@ void DX11_Hook::prepareForOverlay(IDXGISwapChain* pSwapChain)
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HRESULT STDMETHODCALLTYPE DX11_Hook::MyPresent(IDXGISwapChain *_this, UINT SyncInterval, UINT Flags)
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{
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hook->prepareForOverlay(_this);
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DX11_Hook::Inst()->prepareForOverlay(_this);
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return (_this->*hook->Present)(SyncInterval, Flags);
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return (_this->*DX11_Hook::Inst()->Present)(SyncInterval, Flags);
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}
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HRESULT STDMETHODCALLTYPE DX11_Hook::MyResizeTarget(IDXGISwapChain* _this, const DXGI_MODE_DESC* pNewTargetParameters)
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{
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hook->resetRenderState();
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return (_this->*hook->ResizeTarget)(pNewTargetParameters);
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DX11_Hook::Inst()->resetRenderState();
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return (_this->*DX11_Hook::Inst()->ResizeTarget)(pNewTargetParameters);
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}
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HRESULT STDMETHODCALLTYPE DX11_Hook::MyResizeBuffers(IDXGISwapChain* _this, UINT BufferCount, UINT Width, UINT Height, DXGI_FORMAT NewFormat, UINT SwapChainFlags)
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{
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hook->resetRenderState();
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return (_this->*hook->ResizeBuffers)(BufferCount, Width, Height, NewFormat, SwapChainFlags);
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DX11_Hook::Inst()->resetRenderState();
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return (_this->*DX11_Hook::Inst()->ResizeBuffers)(BufferCount, Width, Height, NewFormat, SwapChainFlags);
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}
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DX11_Hook::DX11_Hook():
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@ -207,18 +206,15 @@ DX11_Hook::~DX11_Hook()
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if (_hooked)
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resetRenderState();
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hook = nullptr;
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_inst = nullptr;
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}
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void DX11_Hook::Create()
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DX11_Hook* DX11_Hook::Inst()
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{
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if (hook == nullptr)
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{
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hook = new DX11_Hook;
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hook->start_hook();
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// Register the hook to the Hook Manager
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Hook_Manager::Inst().AddHook(hook);
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}
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if (_inst == nullptr)
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_inst = new DX11_Hook;
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return _inst;
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}
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void DX11_Hook::loadFunctions(ID3D11Device *pDevice, IDXGISwapChain *pSwapChain)
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@ -13,6 +13,8 @@ public:
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static constexpr const char *DLL_NAME = "d3d11.dll";
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private:
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static DX11_Hook* _inst;
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// Variables
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bool initialized;
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ID3D11DeviceContext* pContext;
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@ -9,6 +9,8 @@
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#include <impls/imgui_impl_win32.h>
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#include <impls/imgui_impl_dx12.h>
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DX12_Hook* DX12_Hook::_inst = nullptr;
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bool DX12_Hook::start_hook()
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{
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if (!_hooked)
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@ -112,21 +114,21 @@ void DX12_Hook::prepareForOverlay(IDXGISwapChain* pSwapChain)
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HRESULT STDMETHODCALLTYPE DX12_Hook::MyPresent(IDXGISwapChain *_this, UINT SyncInterval, UINT Flags)
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{
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hook->prepareForOverlay(_this);
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DX12_Hook::Inst()->prepareForOverlay(_this);
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return (_this->*hook->Present)(SyncInterval, Flags);
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return (_this->*DX12_Hook::Inst()->Present)(SyncInterval, Flags);
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}
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HRESULT STDMETHODCALLTYPE DX12_Hook::MyResizeTarget(IDXGISwapChain* _this, const DXGI_MODE_DESC* pNewTargetParameters)
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{
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hook->resetRenderState();
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return (_this->*hook->ResizeTarget)(pNewTargetParameters);
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DX12_Hook::Inst()->resetRenderState();
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return (_this->*DX12_Hook::Inst()->ResizeTarget)(pNewTargetParameters);
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}
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HRESULT STDMETHODCALLTYPE DX12_Hook::MyResizeBuffers(IDXGISwapChain* _this, UINT BufferCount, UINT Width, UINT Height, DXGI_FORMAT NewFormat, UINT SwapChainFlags)
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{
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hook->resetRenderState();
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return (_this->*hook->ResizeBuffers)(BufferCount, Width, Height, NewFormat, SwapChainFlags);
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DX12_Hook::Inst()->resetRenderState();
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return (_this->*DX12_Hook::Inst()->ResizeBuffers)(BufferCount, Width, Height, NewFormat, SwapChainFlags);
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}
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DX12_Hook::DX12_Hook():
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if (_hooked)
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resetRenderState();
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hook = nullptr;
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_inst = nullptr;
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}
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void DX12_Hook::Create()
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DX12_Hook* DX12_Hook::Inst()
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{
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if (hook == nullptr)
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{
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hook = new DX12_Hook;
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hook->start_hook();
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// Register the hook to the Hook Manager
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Hook_Manager::Inst().AddHook(hook);
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}
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if (_inst == nullptr)
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_inst = new DX12_Hook();
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return _inst;
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}
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void DX12_Hook::loadFunctions(ID3D12Device *pDevice, IDXGISwapChain *pSwapChain)
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@ -13,6 +13,8 @@ public:
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static constexpr const char *DLL_NAME = "d3d12.dll";
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private:
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static DX12_Hook* _inst;
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// Variables
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bool initialized;
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ID3D12CommandAllocator* pCmdAlloc;
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@ -10,13 +10,7 @@
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#include "steam_overlay.h"
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static DX9_Hook* hook;
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//////////////////////////////////////////////////////////////////
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///////// /////////
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///////// This hook doesn't support game resize for now /////////
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///////// /////////
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//////////////////////////////////////////////////////////////////
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DX9_Hook* DX9_Hook::_inst = nullptr;
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bool DX9_Hook::start_hook()
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{
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HRESULT STDMETHODCALLTYPE DX9_Hook::MyReset(IDirect3DDevice9* _this, D3DPRESENT_PARAMETERS* pPresentationParameters)
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{
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hook->resetRenderState();
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return (_this->*hook->Reset)(pPresentationParameters);
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DX9_Hook::Inst()->resetRenderState();
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return (_this->*DX9_Hook::Inst()->Reset)(pPresentationParameters);
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}
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HRESULT STDMETHODCALLTYPE DX9_Hook::MyEndScene(IDirect3DDevice9* _this)
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{
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if( !hook->uses_present )
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hook->prepareForOverlay(_this);
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return (_this->*hook->EndScene)();
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if( !DX9_Hook::Inst()->uses_present )
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DX9_Hook::Inst()->prepareForOverlay(_this);
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return (_this->*DX9_Hook::Inst()->EndScene)();
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}
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HRESULT STDMETHODCALLTYPE DX9_Hook::MyPresent(IDirect3DDevice9* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion)
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{
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hook->uses_present = true;
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hook->prepareForOverlay(_this);
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return (_this->*hook->Present)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
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DX9_Hook::Inst()->uses_present = true;
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DX9_Hook::Inst()->prepareForOverlay(_this);
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return (_this->*DX9_Hook::Inst()->Present)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
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}
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HRESULT STDMETHODCALLTYPE DX9_Hook::MyPresentEx(IDirect3DDevice9Ex* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags)
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{
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hook->uses_present = true;
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hook->prepareForOverlay(_this);
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return (_this->*hook->PresentEx)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
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DX9_Hook::Inst()->uses_present = true;
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DX9_Hook::Inst()->prepareForOverlay(_this);
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return (_this->*DX9_Hook::Inst()->PresentEx)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
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}
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DX9_Hook::DX9_Hook():
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ImGui::DestroyContext();
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}
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hook = nullptr;
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_inst = nullptr;
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}
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void DX9_Hook::Create()
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DX9_Hook* DX9_Hook::Inst()
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{
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if( hook == nullptr )
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{
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hook = new DX9_Hook;
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hook->start_hook();
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// Register the hook to the Hook Manager
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Hook_Manager::Inst().AddHook(hook);
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}
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if( _inst == nullptr )
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_inst = new DX9_Hook;
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return _inst;
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}
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void DX9_Hook::loadFunctions(IDirect3DDevice9Ex* pDeviceEx)
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@ -13,6 +13,8 @@ public:
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static constexpr const char *DLL_NAME = "d3d9.dll";
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private:
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static DX9_Hook* _inst;
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// Variables
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bool initialized;
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bool uses_present;
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