Custom broadcasts file is more appropriate in:

Goldberg SteamEmu Saves/settings/custom_broadcasts.txt

Use C++ vector instead of C arrays.
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Mr_Goldberg 2019-05-03 08:50:10 -04:00
parent 3552eed3ec
commit 701eba17e8
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7 changed files with 32 additions and 29 deletions

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@ -51,8 +51,13 @@ The steam appid can also be set using the SteamAppId or SteamGameId env variable
Offline mode:
Some games that connect to online servers might only work if the steam emu behaves like steam is in offline mode. If you need this create a offline.txt file in the steam_settings folder.
Custom Broadcast ips:
If you want to set custom ips which the emulator will send broadcast packets to, make a list of them, one on each line in: Goldberg SteamEmu Saves\settings\custom_broadcasts.txt
Support for CPY steam_api(64).dll cracks: See the build in the experimental folder.
Notes:
You must all be on the same LAN for it to work. This is an early work so a lot of games will likely not work.