mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2025-12-06 04:04:53 +01:00
Custom broadcasts file is more appropriate in:
Goldberg SteamEmu Saves/settings/custom_broadcasts.txt Use C++ vector instead of C arrays.
This commit is contained in:
parent
3552eed3ec
commit
701eba17e8
7 changed files with 32 additions and 29 deletions
|
|
@ -51,8 +51,13 @@ The steam appid can also be set using the SteamAppId or SteamGameId env variable
|
|||
Offline mode:
|
||||
Some games that connect to online servers might only work if the steam emu behaves like steam is in offline mode. If you need this create a offline.txt file in the steam_settings folder.
|
||||
|
||||
Custom Broadcast ips:
|
||||
If you want to set custom ips which the emulator will send broadcast packets to, make a list of them, one on each line in: Goldberg SteamEmu Saves\settings\custom_broadcasts.txt
|
||||
|
||||
|
||||
Support for CPY steam_api(64).dll cracks: See the build in the experimental folder.
|
||||
|
||||
|
||||
Notes:
|
||||
You must all be on the same LAN for it to work. This is an early work so a lot of games will likely not work.
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue