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Add delay to FileWriteAsync callback
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1 changed files with 1 additions and 1 deletions
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@ -119,7 +119,7 @@ SteamAPICall_t FileWriteAsync( const char *pchFile, const void *pvData, uint32 c
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RemoteStorageFileWriteAsyncComplete_t data;
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data.m_eResult = success ? k_EResultOK : k_EResultFail;
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return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
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return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1);
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}
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