From 78e57f069348fa9340b7d4cc89bf5156f45476ca Mon Sep 17 00:00:00 2001 From: Nemirtingas Date: Tue, 27 Aug 2019 17:16:31 +0200 Subject: [PATCH] Cleanup This is not part of the overlay. --- generate_game_infos/generate_game_infos.cpp | 241 ------------------ generate_items_infos/generate_items_infos.cpp | 157 ------------ 2 files changed, 398 deletions(-) delete mode 100644 generate_game_infos/generate_game_infos.cpp delete mode 100644 generate_items_infos/generate_items_infos.cpp diff --git a/generate_game_infos/generate_game_infos.cpp b/generate_game_infos/generate_game_infos.cpp deleted file mode 100644 index 2b74a3f..0000000 --- a/generate_game_infos/generate_game_infos.cpp +++ /dev/null @@ -1,241 +0,0 @@ -#include -#include -#include -#include -#include -#include -#include - -#include -#include - -class CurlGlobal -{ - bool _init; - - CurlGlobal() :_init(false) {} - - ~CurlGlobal() { cleanup(); } - -public: - static CurlGlobal& Inst() - { - static CurlGlobal _this; - return _this; - } - - CURLcode init(long flags = CURL_GLOBAL_DEFAULT) { return curl_global_init(flags); } - void cleanup() - { - if (_init) - { - curl_global_cleanup(); - _init = false; - } - } -}; - -class CurlEasy -{ - CURL* _me; - bool _init; - std::string _buffer; - - static int writer(char* data, size_t size, size_t nmemb, - CurlEasy* _this) - { - if (_this == nullptr) - return 0; - - _this->_buffer.append(data, size * nmemb); - - return size * nmemb; - } - -public: - CurlEasy() :_me(nullptr), _init(false) {} - ~CurlEasy() { cleanup(); } - - bool init() - { - _init = (_me = curl_easy_init()) != nullptr; - if (_init) - { - if (curl_easy_setopt(_me, CURLOPT_WRITEFUNCTION, writer) != CURLE_OK) - { - cleanup(); - return false; - } - - if (curl_easy_setopt(_me, CURLOPT_WRITEDATA, this) != CURLE_OK) - { - cleanup(); - return false; - } - } - return _init; - } - - void cleanup() - { - if (_init) - { - curl_easy_cleanup(_me); - } - } - - CURLcode set_url(const std::string& url) - { - return curl_easy_setopt(_me, CURLOPT_URL, url.c_str()); - } - - CURLcode skip_verifypeer(bool skip = true) - { - return curl_easy_setopt(_me, CURLOPT_SSL_VERIFYPEER, skip ? 0L : 1L); - } - - CURLcode skip_verifhost(bool skip = true) - { - return curl_easy_setopt(_me, CURLOPT_SSL_VERIFYHOST, skip ? 0L : 1L); - } - - CURLcode connect_only(bool connect = true) - { - return curl_easy_setopt(_me, CURLOPT_CONNECT_ONLY, connect ? 1L : 0L); - } - - CURLcode perform() - { - _buffer.clear(); - return curl_easy_perform(_me); - } - - CURLcode recv(void* buffer, size_t buflen, size_t* read_len) - { - return curl_easy_recv(_me, buffer, buflen, read_len); - } - - CURLcode get_html_code(long& code) - { - return curl_easy_getinfo(_me, CURLINFO_RESPONSE_CODE, &code); - } - - std::string const& get_answer() const { return _buffer; } -}; - -// Get all steam appid with their name: http://api.steampowered.com/ISteamApps/GetAppList/v2/ -// Steam storefront webapi: https://wiki.teamfortress.com/wiki/User:RJackson/StorefrontAPI -// http://api.steampowered.com/ISteamUserStats/GetSchemaForGame/v2/?key=&appid= -/* -{ - "game" : { - "gameName" : "", - "availableGameStats" : { - "achievements" : { - ("" : { - "name" : "achievement_name", - "displayName" : "achievement name on screen", - "hidden" : (0|1), - ["description" : "",] - "icon" : "", - "icongray" : "" - }, - ...) - } - } - } -} -*/ -// Get appid infos: http://store.steampowered.com/api/appdetails/?appids=218620 -/* -"appid" : { - "success" : (true|false), - (success == true "data" : { - ... - "name" : "", - "steam_appid" : , - (OPT "dlc" : [, ]), - "header_image" : "" <-- Use this in the overlay ? - (OPT "achievements" : { - "total" : - }), - "background" : "" <-- Use this as the overlay background ? - (OPT "packages" : [, ]) - }) -} -*/ - -#ifdef max -#undef max -#endif -//232090 -int main() -{ - CurlGlobal& cglobal = CurlGlobal::Inst(); - cglobal.init(); - - CurlEasy easy; - if (easy.init()) - { - std::string url; - std::string steam_apikey; - std::string app_id; - - std::cout << "Enter the game appid: "; - std::cin >> app_id; - std::cout << "Enter your webapi key: "; - std::cin.clear(); - std::cin.ignore(std::numeric_limits::max(), '\n'); - std::cin >> steam_apikey; - - url = "http://api.steampowered.com/ISteamUserStats/GetSchemaForGame/v2/?key="; - url += steam_apikey; - url += "&appid="; - url += app_id; - easy.set_url(url); - easy.perform(); - try - { - std::ofstream ach_file("achievements.json", std::ios::trunc | std::ios::out); - nlohmann::json json = nlohmann::json::parse(easy.get_answer()); - nlohmann::json output_json = nlohmann::json::array(); - - bool first = true; - int i = 0; - for (auto& item : json["game"]["availableGameStats"]["achievements"].items()) - { - output_json[i]["name"] = item.value()["name"]; - output_json[i]["displayName"] = item.value()["displayName"]; - output_json[i]["hidden"] = item.value()["hidden"]; - try - { - output_json[i]["description"] = item.value()["description"]; - } - catch (...) - { - output_json[i]["description"] = ""; - } - output_json[i]["icon"] = item.value()["icon"]; - output_json[i]["icongray"] = item.value()["icongray"]; - output_json[i]["time_earned"] = 0; - output_json[i]["earned"] = 0; - ++i; - } - ach_file << std::setw(2) << output_json; - } - catch (std::exception& e) - { - std::cerr << "Failed to get infos: "; - long code; - if (easy.get_html_code(code) == CURLE_OK && code == 403) - { - std::cerr << "Error in webapi key"; - } - else - { - std::cerr << "Error while parsing json. Try to go at " << url << " and see what you can do to build your achivements.json"; - } - std::cerr << std::endl; - } - } -} diff --git a/generate_items_infos/generate_items_infos.cpp b/generate_items_infos/generate_items_infos.cpp deleted file mode 100644 index 4def7b9..0000000 --- a/generate_items_infos/generate_items_infos.cpp +++ /dev/null @@ -1,157 +0,0 @@ -#define _CRT_SECURE_NO_WARNINGS - -#include -#include -#include -#include -#include -#include -#include - -#include -#include - -struct ClientCBS -{ - STEAM_CALLBACK(ClientCBS, OnSteamInventoryDefinitionUpdate, SteamInventoryDefinitionUpdate_t); - STEAM_CALLBACK(ClientCBS, OnSteamInventoryResultReady , SteamInventoryResultReady_t); -}; - -bool definition_update = false; - -std::vector split(const std::string& s, char delimiter) -{ - std::vector tokens; - std::string token; - std::istringstream tokenStream(s); - while (std::getline(tokenStream, token, delimiter)) - { - tokens.push_back(token); - } - return tokens; -} - -void ClientCBS::OnSteamInventoryResultReady(SteamInventoryResultReady_t* param) -{ - switch (param->m_result) - { - case k_EResultOK: break; - case k_EResultPending: break; - } - - if (param->m_handle) - { - SteamInventory()->DestroyResult(param->m_handle); - } -} - -void ClientCBS::OnSteamInventoryDefinitionUpdate(SteamInventoryDefinitionUpdate_t* param) -{ - std::ofstream out("items.json", std::ios::out | std::ios::trunc); - nlohmann::json json = nlohmann::json::object(); - SteamItemDef_t* items; - uint32 size = 0; - SteamInventory()->GetItemDefinitionIDs(nullptr, &size); - items = new SteamItemDef_t[size]; - SteamInventory()->GetItemDefinitionIDs(items, &size); - - definition_update = true; - - std::cerr << "Creating json, please wait..." << std::endl; - - for (int i = 0; i < size; ++i) - { - uint32 len; - len = 0; - if (SteamInventory()->GetItemDefinitionProperty(items[i], nullptr, nullptr, &len)) - { - std::string buffer(len, '\0'); - if (SteamInventory()->GetItemDefinitionProperty(items[i], nullptr, &buffer[0], &len)) - { - buffer.pop_back(); - std::vector strs(std::move(split(buffer, ','))); - - std::string key = std::to_string(items[i]); - - for (auto j = strs.begin(); j != strs.end(); ++j) - { - len = 0; - if (SteamInventory()->GetItemDefinitionProperty(items[i], j->c_str(), nullptr, &len)) - { - std::string buffer(len, '\0'); - if (SteamInventory()->GetItemDefinitionProperty(items[i], j->c_str(), &buffer[0], &len)) - { - buffer.pop_back(); - if( *j == "quantity") - json[key][*j] = "0"; - else - json[key][*j] = buffer; - } - } - } - } - } - } - - out << std::setw(2) << json; - - delete[]items; -} - -int main(int argc, char *argv[]) -{ - uint32_t appid; - - if (argc == 2) - { - appid = std::stoi(argv[1]); - } - else - { - std::cout << "Enter the game appid: "; - std::cin >> appid; - } - - std::ofstream steam_api("steam_appid.txt", std::ios::out | std::ios::trunc); - steam_api << appid; - steam_api.close(); - - if (SteamAPI_RestartAppIfNecessary(0)) - { - std::cerr << "This app needs restart" << std::endl; - return EXIT_FAILURE; - } - - if (!SteamAPI_Init()) - { - std::cerr << "SteamAPI_Init() failed" << std::endl; - return EXIT_FAILURE; - } - - auto SUser = SteamUser(); - - if (!SUser->BLoggedOn()) - { - std::cerr << "Steam user is not logged in" << std::endl; - return EXIT_FAILURE; - } - - ClientCBS cbs; - - int max_retry = 10; - while (!definition_update && max_retry-- > 0) - { - std::cerr << "Running LoadItemDefinitions" << std::endl; - bool ret = SteamInventory()->LoadItemDefinitions(); - int retry = 0; - while (retry++ <= 100 && !definition_update) - { - SteamAPI_RunCallbacks(); - std::this_thread::sleep_for(std::chrono::milliseconds(10)); - } - } - - SteamAPI_Shutdown(); - - return 0; -} \ No newline at end of file