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Initialize overlay after full initialization of UI.
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4 changed files with 7 additions and 4 deletions
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@ -73,10 +73,10 @@ void OpenGL_Hook::prepareForOverlay(HDC hDC)
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ImGuiIO& io = ImGui::GetIO();
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io.IniFilename = NULL;
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Hook_Manager::Inst().ChangeGameWindow(hWnd);
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ImGui_ImplWin32_Init(hWnd);
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ImGui_ImplOpenGL3_Init();
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Hook_Manager::Inst().ChangeGameWindow(hWnd);
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initialized = true;
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}
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