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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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Callback results improvements.
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6f4273bf3a
commit
7e136bba14
1 changed files with 3 additions and 1 deletions
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@ -111,7 +111,7 @@ public:
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};
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#define STEAM_CALLRESULT_TIMEOUT 120.0
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#define STEAM_CALLRESULT_WAIT_FOR_CB 0.05
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#define STEAM_CALLRESULT_WAIT_FOR_CB 0.01
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struct Steam_Call_Result {
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Steam_Call_Result(SteamAPICall_t a, int icb, void *r, unsigned int s, double r_in, bool run_cc_cb) {
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api_call = a;
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@ -243,9 +243,11 @@ public:
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auto cb_result = std::find_if(callresults.begin(), callresults.end(), [api_call](struct Steam_Call_Result const& item) { return item.api_call == api_call; });
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if (cb_result != callresults.end()) {
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if (cb_result->reserved) {
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std::chrono::high_resolution_clock::time_point created = cb_result->created;
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std::vector<class CCallbackBase *> temp_cbs = cb_result->callbacks;
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*cb_result = Steam_Call_Result(api_call, iCallback, result, size, timeout, run_call_completed_cb);
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cb_result->callbacks = temp_cbs;
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cb_result->created = created;
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return cb_result->api_call;
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}
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} else {
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