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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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Add steamclient debug build to ci.
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2 changed files with 14 additions and 0 deletions
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@ -78,6 +78,9 @@ build_windows:
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- wine cmd /c build_win_release.bat
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- wine cmd /c build_win_release.bat
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- mkdir release/debug_experimental
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- mkdir release/debug_experimental
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- mv steam_api.dll steam_api64.dll release/debug_experimental/
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- mv steam_api.dll steam_api64.dll release/debug_experimental/
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- wine cmd /c build_win_debug_experimental_steamclient.bat
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- mkdir release/debug_experimental_steamclient
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- mv steamclient.dll steamclient64.dll release/debug_experimental_steamclient/
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- cp Readme_debug.txt release/debug_experimental/Readme.txt
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- cp Readme_debug.txt release/debug_experimental/Readme.txt
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artifacts:
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artifacts:
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paths:
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paths:
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11
build_win_debug_experimental_steamclient.bat
Normal file
11
build_win_debug_experimental_steamclient.bat
Normal file
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@ -0,0 +1,11 @@
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cd /d "%~dp0"
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call build_set_protobuf_directories.bat
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"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto
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call build_env_x86.bat
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cl dll/rtlgenrandom.c dll/rtlgenrandom.def
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cl /LD /I%PROTOBUF_X86_DIRECTORY%\include\ /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_EXPERIMENTAL_BUILD dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c "%PROTOBUF_X86_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib /EHsc /MP12 /link /OUT:steamclient.dll
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cl /LD steamnetworkingsockets.cpp /EHsc /MP12 /link /OUT:steamnetworkingsockets.dll
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call build_env_x64.bat
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cl dll/rtlgenrandom.c dll/rtlgenrandom.def
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cl /LD /I%PROTOBUF_X64_DIRECTORY%\include\ /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_EXPERIMENTAL_BUILD dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c "%PROTOBUF_X64_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib /EHsc /MP12 /link /OUT:steamclient64.dll
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cl /LD steamnetworkingsockets.cpp /EHsc /MP12 /link /OUT:steamnetworkingsockets64.dll
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