mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-27 14:08:39 +01:00
Implement case insensitive filesystem access.
This commit is contained in:
parent
a0447b930f
commit
86d7806f27
1 changed files with 342 additions and 48 deletions
390
dll/wrap.cpp
390
dll/wrap.cpp
|
@ -15,6 +15,7 @@
|
|||
License along with the Goldberg Emulator; if not, see
|
||||
<http://www.gnu.org/licenses/>. */
|
||||
|
||||
#include "base.h"
|
||||
#include "dll.h"
|
||||
|
||||
#ifdef STEAM_WIN32
|
||||
|
@ -32,39 +33,252 @@
|
|||
#include <unistd.h>
|
||||
#include <utime.h>
|
||||
|
||||
STEAMAPI_API FILE *__wrap_freopen(const char *pathname, const char *mode, FILE *stream)
|
||||
#define PATH_SEPARATOR_CHAR '/'
|
||||
#define STEAM_PATH_CACHE_SIZE 4096
|
||||
|
||||
const char *STEAM_PATH;
|
||||
size_t STEAM_PATH_SIZE;
|
||||
|
||||
const char *get_steam_path()
|
||||
{
|
||||
return freopen(pathname, mode, stream);
|
||||
char *home_path = getenv("HOME");
|
||||
char steam_path[STEAM_PATH_CACHE_SIZE];
|
||||
char *steam_realpath = nullptr;
|
||||
|
||||
// Build steam_path from home
|
||||
int required_size = snprintf(steam_path, STEAM_PATH_CACHE_SIZE, "%s/.steam/steam", home_path);
|
||||
|
||||
// Allocate more space for steam_path if needed (required_size does not count terminator)
|
||||
if (required_size > 0 && required_size >= STEAM_PATH_CACHE_SIZE) {
|
||||
char *large_steam_path = (char *)malloc(sizeof(char) * (required_size + 1));
|
||||
int check_size = snprintf(steam_path, required_size + 1, "%s/.steam/steam", home_path);
|
||||
// Check that path fits this time
|
||||
if (check_size == required_size) {
|
||||
steam_realpath = realpath(large_steam_path, nullptr);
|
||||
}
|
||||
free(large_steam_path);
|
||||
} else {
|
||||
steam_realpath = realpath(steam_path, nullptr);
|
||||
}
|
||||
|
||||
STEAMAPI_API FILE *__wrap_fopen(const char *filename, const char *mode)
|
||||
{
|
||||
return fopen(filename, mode);
|
||||
// Terminate path with a file separator
|
||||
if (steam_realpath && *steam_realpath) {
|
||||
size_t path_size = strlen(steam_realpath);
|
||||
if (steam_realpath[path_size - 1] != PATH_SEPARATOR_CHAR) {
|
||||
steam_realpath = (char *)realloc(steam_realpath, path_size + 2);
|
||||
steam_realpath[path_size] = PATH_SEPARATOR_CHAR;
|
||||
steam_realpath[path_size + 1] = 0;
|
||||
}
|
||||
} else {
|
||||
// Failsafe to root
|
||||
steam_realpath = strdup("/");
|
||||
}
|
||||
|
||||
STEAMAPI_API FILE *__wrap_fopen64(const char *filename, const char *mode)
|
||||
{
|
||||
return fopen64(filename, mode);
|
||||
return steam_realpath;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_open(const char *pathname, int flags, mode_t mode)
|
||||
|
||||
bool match_path(char *path, int start, bool accept_same_case)
|
||||
{
|
||||
return open(pathname, flags, mode);
|
||||
if (!path[start + 1]) {
|
||||
return true;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_open64(const char *pathname, int flags, mode_t mode)
|
||||
{
|
||||
return open64(pathname, flags, mode);
|
||||
// Snap to the next separator in path
|
||||
int separator = start + 1;
|
||||
while (path[separator] != PATH_SEPARATOR_CHAR && path[separator]) {
|
||||
separator++;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_access(const char *pathname, int mode)
|
||||
bool is_last_component = path[separator] != PATH_SEPARATOR_CHAR;
|
||||
|
||||
char stored_char = path[separator];
|
||||
path[separator] = 0;
|
||||
bool path_accessible = access(path, 0) == 0;
|
||||
path[separator] = stored_char;
|
||||
|
||||
if (!path_accessible || !is_last_component && !match_path(path, separator, accept_same_case)) {
|
||||
DIR *current_directory = nullptr;
|
||||
int component = start + 1;
|
||||
|
||||
if (start) {
|
||||
stored_char = path[start];
|
||||
path[start] = 0;
|
||||
current_directory = opendir(path);
|
||||
path[start] = stored_char;
|
||||
component = start + 1;
|
||||
} else {
|
||||
if (*path == PATH_SEPARATOR_CHAR) {
|
||||
component = start + 1;
|
||||
current_directory = opendir("/");
|
||||
} else {
|
||||
component = start;
|
||||
current_directory = opendir(".");
|
||||
}
|
||||
}
|
||||
|
||||
// 0123456789012345678901234567890123456789
|
||||
// path = /this/is/a/sample/path/to/file.txt
|
||||
// ^^ ^
|
||||
// ab c
|
||||
// a. start = 10
|
||||
// b. component = 11
|
||||
// c. separator = 17
|
||||
// current_directory = /this/is/a/
|
||||
|
||||
if (current_directory) {
|
||||
dirent64 *entry = (dirent64 *)readdir64(current_directory);
|
||||
while (entry) {
|
||||
const char *entry_name = entry->d_name;
|
||||
stored_char = path[separator];
|
||||
path[separator] = 0;
|
||||
|
||||
// Fix current component if entry with similar name exists
|
||||
if (!strcasecmp(&path[component], entry_name)) {
|
||||
bool case_differs = strcmp(&path[component], entry_name) != 0;
|
||||
path[separator] = stored_char;
|
||||
if (case_differs) {
|
||||
char *iterator = &path[component];
|
||||
// Replace with entry name
|
||||
while (*entry_name != PATH_SEPARATOR_CHAR && *entry_name) {
|
||||
*(iterator++) = *(entry_name++);
|
||||
}
|
||||
// Fix next component
|
||||
if (is_last_component || match_path(path, separator, accept_same_case)) {
|
||||
closedir(current_directory);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
path[separator] = stored_char;
|
||||
}
|
||||
entry = (dirent64 *)readdir64(current_directory);
|
||||
}
|
||||
}
|
||||
|
||||
if (current_directory) {
|
||||
closedir(current_directory);
|
||||
}
|
||||
|
||||
return accept_same_case && is_last_component;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
const char *lowercase_path(const char *path, bool accept_same_case, bool stop_at_separator)
|
||||
{
|
||||
return access(pathname, mode);
|
||||
std::locale loc;
|
||||
char *path_lowercased = nullptr;
|
||||
|
||||
if (path && *path) {
|
||||
if (access(path, 0)) {
|
||||
// Make a copy of the path on which to work on
|
||||
path_lowercased = strdup(path);
|
||||
if (!path_lowercased) {
|
||||
return nullptr;
|
||||
}
|
||||
// Load steam path if not done already
|
||||
if (!STEAM_PATH) {
|
||||
STEAM_PATH = get_steam_path();
|
||||
STEAM_PATH_SIZE = strlen(STEAM_PATH);
|
||||
}
|
||||
|
||||
char *lowercase_iterator = path_lowercased;
|
||||
// Lowercase whole steam path if possible
|
||||
if (!strncasecmp(path_lowercased, STEAM_PATH, STEAM_PATH_SIZE)) {
|
||||
memcpy(path_lowercased, STEAM_PATH, STEAM_PATH_SIZE);
|
||||
lowercase_iterator = &path_lowercased[STEAM_PATH_SIZE - 1];
|
||||
}
|
||||
// Lowercase rest of the path
|
||||
char *iterator = lowercase_iterator;
|
||||
while ((!stop_at_separator || *iterator != PATH_SEPARATOR_CHAR) && *iterator) {
|
||||
*iterator = std::tolower(*iterator, loc);
|
||||
iterator++;
|
||||
}
|
||||
|
||||
// Check if we can access the lowered-case path
|
||||
int error = access(path_lowercased, 0);
|
||||
if (!error) {
|
||||
// The new path is valid
|
||||
return path_lowercased;
|
||||
} else {
|
||||
if (accept_same_case) {
|
||||
const char *name_iterator = &path[lowercase_iterator - path_lowercased];
|
||||
while (*lowercase_iterator) {
|
||||
*(lowercase_iterator++) = *(name_iterator++);
|
||||
}
|
||||
}
|
||||
// Retry accesing the file again and tweak the path if needed
|
||||
if (match_path(path_lowercased, STEAM_PATH_SIZE - 1, accept_same_case)) {
|
||||
return path_lowercased;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
STEAMAPI_API FILE *__wrap_freopen(const char *path, const char *modes, FILE *stream)
|
||||
{
|
||||
bool is_writable = strpbrk(modes, "wa+") != 0;
|
||||
const char *path_lowercased = lowercase_path(path, is_writable, true);
|
||||
FILE *result = freopen(path_lowercased, modes, stream);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API FILE *__wrap_fopen(const char *path, const char *modes)
|
||||
{
|
||||
bool is_writable = strpbrk(modes, "wa+") != 0;
|
||||
const char *path_lowercased = lowercase_path(path, is_writable, true);
|
||||
FILE *result = fopen(path_lowercased, modes);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API FILE *__wrap_fopen64(const char *path, const char *modes)
|
||||
{
|
||||
bool is_writable = strpbrk(modes, "wa+") != 0;
|
||||
const char *path_lowercased = lowercase_path(path, is_writable, true);
|
||||
FILE *result = fopen64(path_lowercased, modes);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_open(const char *path, int flags, mode_t mode)
|
||||
{
|
||||
bool is_writable = flags & 3;
|
||||
const char *path_lowercased = lowercase_path(path, is_writable, true);
|
||||
int result = open(path_lowercased, flags, mode);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_open64(const char *path, int flags, mode_t mode)
|
||||
{
|
||||
bool is_writable = flags & 3;
|
||||
const char *path_lowercased = lowercase_path(path, is_writable, true);
|
||||
int result = open64(path_lowercased, flags, mode);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_access(const char *path, int mode)
|
||||
{
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = access(path_lowercased, mode);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap___xstat(int ver, const char * path, struct stat * stat_buf)
|
||||
{
|
||||
return __xstat(ver, path, stat_buf);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = __xstat(ver, path_lowercased, stat_buf);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_stat(const char * path, struct stat * stat_buf)
|
||||
|
@ -74,7 +288,10 @@ STEAMAPI_API int __wrap_stat(const char * path, struct stat * stat_buf)
|
|||
|
||||
STEAMAPI_API int __wrap___lxstat(int ver, const char * path, struct stat * stat_buf)
|
||||
{
|
||||
return __lxstat(ver, path, stat_buf);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = __lxstat(ver, path_lowercased, stat_buf);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_lstat(const char * path, struct stat * stat_buf)
|
||||
|
@ -82,119 +299,196 @@ STEAMAPI_API int __wrap_lstat(const char * path, struct stat * stat_buf)
|
|||
return __wrap___lxstat(3, path, stat_buf);
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_scandir(const char *dir, struct dirent ***namelist, int (*sel)(const struct dirent *), int (*compar)(const struct dirent **, const struct dirent **))
|
||||
STEAMAPI_API int __wrap_scandir(const char *path, struct dirent ***namelist, int (*sel)(const struct dirent *), int (*compar)(const struct dirent **, const struct dirent **))
|
||||
{
|
||||
return scandir(dir, namelist, sel, compar);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = scandir(path_lowercased, namelist, sel, compar);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_scandir64(const char *dir, struct dirent64 ***namelist, int (*sel)(const struct dirent64 *), int (*compar)(const struct dirent64 **, const struct dirent64 **))
|
||||
STEAMAPI_API int __wrap_scandir64(const char *path, struct dirent64 ***namelist, int (*sel)(const struct dirent64 *), int (*compar)(const struct dirent64 **, const struct dirent64 **))
|
||||
{
|
||||
return scandir64(dir, namelist, sel, compar);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = scandir64(path_lowercased, namelist, sel, compar);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API DIR *__wrap_opendir(const char *name)
|
||||
STEAMAPI_API DIR *__wrap_opendir(const char *path)
|
||||
{
|
||||
return opendir(name);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
DIR *result = opendir(path_lowercased);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap___xstat64(int vers, const char *name, struct stat64 *buf)
|
||||
STEAMAPI_API int __wrap___xstat64(int ver, const char *path, struct stat64 *stat_buf)
|
||||
{
|
||||
return __xstat64(vers, name, buf);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = __xstat64(ver, path_lowercased, stat_buf);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap___lxstat64(int vers, const char *name, struct stat64 *buf)
|
||||
STEAMAPI_API int __wrap___lxstat64(int ver, const char *path, struct stat64 *stat_buf)
|
||||
{
|
||||
return __lxstat64(vers, name, buf);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = __lxstat64(ver, path_lowercased, stat_buf);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_statvfs(const char *path, struct statvfs *buf)
|
||||
{
|
||||
return statvfs(path, buf);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = statvfs(path_lowercased, buf);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_statvfs64(const char *path, struct statvfs64 *buf)
|
||||
{
|
||||
return statvfs64(path, buf);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = statvfs64(path_lowercased, buf);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_chmod(const char *pathname, mode_t mode)
|
||||
STEAMAPI_API int __wrap_chmod(const char *path, mode_t mode)
|
||||
{
|
||||
return chmod(pathname, mode);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = chmod(path_lowercased, mode);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_chown(const char *path, uid_t owner, gid_t group)
|
||||
{
|
||||
return chown(path, owner, group);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = chown(path_lowercased, owner, group);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_lchown(const char *path, uid_t owner, gid_t group)
|
||||
{
|
||||
return lchown(path, owner, group);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = lchown(path_lowercased, owner, group);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_symlink(const char *path1, const char *path2)
|
||||
{
|
||||
return symlink(path1, path2);
|
||||
const char *path_lowercased1 = lowercase_path(path1, true, true);
|
||||
const char *path_lowercased2 = lowercase_path(path2, false, false);
|
||||
int result = symlink(path_lowercased1, path_lowercased2);
|
||||
free((void *)path_lowercased1);
|
||||
free((void *)path_lowercased2);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_link(const char *path1, const char *path2)
|
||||
{
|
||||
return link(path1, path2);
|
||||
const char *path_lowercased1 = lowercase_path(path1, true, true);
|
||||
const char *path_lowercased2 = lowercase_path(path2, false, false);
|
||||
int result = link(path_lowercased1, path_lowercased2);
|
||||
free((void *)path_lowercased1);
|
||||
free((void *)path_lowercased2);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_mknod(const char *path, mode_t mode, dev_t dev)
|
||||
{
|
||||
return __xmknod(1, path, mode, &dev);
|
||||
const char *path_lowercased = lowercase_path(path, true, true);
|
||||
int result = __xmknod(1, path_lowercased, mode, &dev);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_mount(const char *source, const char *target, const char *filesystemtype, unsigned long mountflags, const void *data)
|
||||
{
|
||||
return mount(source, target, filesystemtype, mountflags, data);
|
||||
const char *source_lowercased = lowercase_path(source, false, false);
|
||||
const char *target_lowercased = lowercase_path(target, false, false);
|
||||
int result = mount(source_lowercased, target_lowercased, filesystemtype, mountflags, data);
|
||||
free((void *)source_lowercased);
|
||||
free((void *)target_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_unlink(const char *path)
|
||||
{
|
||||
return unlink(path);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = unlink(path);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_mkfifo(const char *path, mode_t mode)
|
||||
{
|
||||
return mkfifo(path, mode);
|
||||
const char *path_lowercased = lowercase_path(path, true, true);
|
||||
int result = mkfifo(path, mode);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_rename(const char *old_name, const char *new_name)
|
||||
{
|
||||
return rename(old_name, new_name);
|
||||
const char *old_name_lowercased = lowercase_path(old_name, true, true);
|
||||
const char *new_name_lowercased = lowercase_path(new_name, false, false);
|
||||
int result = rename(old_name_lowercased, new_name_lowercased);
|
||||
free((void *)old_name_lowercased);
|
||||
free((void *)new_name_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_utime(const char *path, const struct utimbuf *times)
|
||||
{
|
||||
return utime(path, times);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = utime(path_lowercased, times);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_utimes(const char *path, const struct timeval times[2])
|
||||
{
|
||||
return utimes(path, times);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = utimes(path_lowercased, times);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_mkdir(const char *path, mode_t mode)
|
||||
{
|
||||
return mkdir(path, mode);
|
||||
const char *path_lowercased = lowercase_path(path, true, true);
|
||||
int result = mkdir(path_lowercased, mode);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API int __wrap_rmdir(const char *path)
|
||||
{
|
||||
return rmdir(path);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
int result = rmdir(path_lowercased);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API void * __wrap_dlopen(const char *file, int mode)
|
||||
STEAMAPI_API void *__wrap_dlopen(const char *path, int mode)
|
||||
{
|
||||
return dlopen(file, mode);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
void * result = dlopen(path_lowercased, mode);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
STEAMAPI_API void * __wrap_dlmopen(Lmid_t lmid, const char *filename, int flags)
|
||||
STEAMAPI_API void *__wrap_dlmopen(Lmid_t lmid, const char *path, int flags)
|
||||
{
|
||||
return dlmopen(lmid, filename, flags);
|
||||
const char *path_lowercased = lowercase_path(path, false, false);
|
||||
void * result = dlmopen(lmid, path_lowercased, flags);
|
||||
free((void *)path_lowercased);
|
||||
return result;
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Reference in a new issue