Update to sdk 1.46

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Mr_Goldberg 2019-07-28 09:02:09 -04:00
parent bb9c516775
commit 8723dad025
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GPG key ID: 8597D87419DEF278
36 changed files with 2197 additions and 129 deletions

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@ -169,6 +169,21 @@ public:
// The default is true unless "VRHeadsetStreaming" "0" is in the extended appinfo for a game.
// (this is useful for games that have asymmetric multiplayer gameplay)
virtual void SetVRHeadsetStreamingEnabled( bool bEnabled ) = 0;
// Returns whether this steam client is a Steam China specific client, vs the global client.
virtual bool IsSteamChinaLauncher() = 0;
// Initializes text filtering.
// Returns false if filtering is unavailable for the language the user is currently running in.
virtual bool InitFilterText() = 0;
// Filters the provided input message and places the filtered result into pchOutFilteredText.
// pchOutFilteredText is where the output will be placed, even if no filtering or censoring is performed
// nByteSizeOutFilteredText is the size (in bytes) of pchOutFilteredText
// pchInputText is the input string that should be filtered, which can be ASCII or UTF-8
// bLegalOnly should be false if you want profanity and legally required filtering (where required) and true if you want legally required filtering only
// Returns the number of characters (not bytes) filtered.
virtual int FilterText( char* pchOutFilteredText, uint32 nByteSizeOutFilteredText, const char * pchInputMessage, bool bLegalOnly ) = 0;
};
#define STEAMUTILS_INTERFACE_VERSION "SteamUtils009"