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Forgot this in last commit.
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3 changed files with 34 additions and 1 deletions
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@ -59,7 +59,7 @@ struct Image_Data {
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};
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};
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struct Controller_Settings {
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struct Controller_Settings {
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std::map<std::string, std::map<std::string, std::pair<std::set<std::string>, std::string>>> action_sets = {{"ship_controls", {{"analog_controls", {{"LJOY"}, "joystick_move"}}}}, {"menu_controls", {{"menu_up", {{"DLJOYUP", "DUP"}, ""}}, {"menu_down", {{"DLJOYDOWN", "DDOWN"}, ""}}}}};
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std::map<std::string, std::map<std::string, std::pair<std::set<std::string>, std::string>>> action_sets;
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std::map<std::string, std::string> action_set_layer_parents;
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std::map<std::string, std::string> action_set_layer_parents;
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std::map<std::string, std::map<std::string, std::pair<std::set<std::string>, std::string>>> action_set_layers;
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std::map<std::string, std::map<std::string, std::pair<std::set<std::string>, std::string>>> action_set_layers;
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};
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};
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@ -0,0 +1,17 @@
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Move=LJOY=joystick_move
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Camera=RJOY=joystick_move
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Dash=RTRIGGER=trigger
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LockOn=LTRIGGER=trigger
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pause_menu=START
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LightAttack=X
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HeavyAttack=Y
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Jump=A
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check=B
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ActivateSkillAndMagic=RBUMPER
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IdeaRelease=LBUMPER
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AllMap=BACK
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ResetCamera=RSTICK
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ChangeCharacterUp=DUP
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ChangeCharacterDown=DDOWN
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ChangeCharacterRight=DRIGHT
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ChangeCharacterLeft=DLEFT
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@ -0,0 +1,16 @@
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MenuDash=RTRIGGER=trigger
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MenuLockOn=LTRIGGER=trigger
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MenuUp=DUP,DLJOYUP
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MenuDown=DDOWN,DLJOYDOWN
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MenuRight=DRIGHT,DLJOYRIGHT
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MenuLeft=DLEFT,DLJOYLEFT
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SELECT=A
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Cancel=B
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MenuX=X
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MenuY=Y
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MenuRTrigger=RBUMPER
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MenuLTrigger=LBUMPER
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Sort=BACK
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PauseMenu=START
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ScrollUp=DRJOYUP
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ScrollDown=DRJOYDOWN
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