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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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Changed window detection.
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parent
dd530e80b1
commit
8e07dd0c6b
1 changed files with 35 additions and 21 deletions
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@ -9,30 +9,44 @@ extern LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam
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#include <psapi.h>
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struct enum_wnd_param
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{
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//HMODULE hModules[512];
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//DWORD num_mods;
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DWORD pid;
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HWND window;
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};
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static BOOL __stdcall EnumWindowsProc(HWND hWnd, enum_wnd_param* param)
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{
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DWORD pid;
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GetWindowThreadProcessId(hWnd, &pid);
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if (pid == param->pid && GetWindow(hWnd, GW_OWNER) == nullptr && IsWindowVisible(hWnd))
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{
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param->window = hWnd;
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return FALSE;
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}
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return TRUE;
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}
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HWND GetGameWindow()
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{
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HWND hWnd = FindWindow(nullptr, nullptr);
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HMODULE hModules[512];
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DWORD needed;
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if (EnumProcessModules(GetCurrentProcess(), hModules, 512, &needed) != 0)
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{
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int numMods = needed/sizeof(HMODULE);
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while (hWnd)
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{
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HMODULE wndInst = (HMODULE)GetWindowLongPtr(hWnd, GWLP_HINSTANCE);
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if (wndInst != nullptr)
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{
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for (int i = 0; i < numMods; ++i)
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{
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if (!GetParent(hWnd) && hModules[i] == wndInst)
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return hWnd;
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}
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}
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hWnd = GetWindow(hWnd, GW_HWNDNEXT);
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}
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}
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enum_wnd_param param;
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param.window = nullptr;
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param.pid = GetCurrentProcessId();
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EnumWindows(reinterpret_cast<WNDENUMPROC>(EnumWindowsProc), reinterpret_cast<LPARAM>(¶m));
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if (param.window != nullptr) {
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PRINT_DEBUG("Failed to get game window HWND\n");
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return hWnd;
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}
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else {
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char wnd_name[1024];
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GetWindowText(param.window, wnd_name, 1023);
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PRINT_DEBUG("Found window %s\n", wnd_name);
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}
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return param.window;
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}
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bool Windows_Hook::start_hook()
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