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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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SDK 1.52
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parent
19dc4f468a
commit
98b149b9b6
32 changed files with 2416 additions and 257 deletions
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@ -405,4 +405,31 @@ ESteamIPv6ConnectivityState GetIPv6ConnectivityState( ESteamIPv6ConnectivityProt
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return k_ESteamIPv6ConnectivityState_Unknown;
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}
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// returns true if currently running on the Steam Deck device
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bool IsSteamRunningOnSteamDeck()
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{
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PRINT_DEBUG("%s\n", __FUNCTION__);
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return false;
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}
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// Opens a floating keyboard over the game content and sends OS keyboard keys directly to the game.
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// The text field position is specified in pixels relative the origin of the game window and is used to position the floating keyboard in a way that doesn't cover the text field
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bool ShowFloatingGamepadTextInput( EFloatingGamepadTextInputMode eKeyboardMode, int nTextFieldXPosition, int nTextFieldYPosition, int nTextFieldWidth, int nTextFieldHeight )
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{
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PRINT_DEBUG("%s\n", __FUNCTION__);
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return false;
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}
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// In game launchers that don't have controller support you can call this to have Steam Input translate the controller input into mouse/kb to navigate the launcher
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void SetGameLauncherMode( bool bLauncherMode )
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{
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PRINT_DEBUG("%s\n", __FUNCTION__);
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}
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bool DismissFloatingGamepadTextInput()
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{
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PRINT_DEBUG("%s\n", __FUNCTION__);
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return true;
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}
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};
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