mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2025-12-05 03:34:52 +01:00
Merge branch 'master' into my_master
This commit is contained in:
parent
c8288d6bf3
commit
a318e04959
7 changed files with 636 additions and 42 deletions
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@ -158,17 +158,17 @@ std::string get_lib_path() {
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int i = 0;
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struct dirent *ep;
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dp = opendir (dir.c_str());
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unsigned long long int p = (unsigned long long int)&get_lib_path;
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uintptr_t p = (uintptr_t)&get_lib_path;
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if (dp != NULL)
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{
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while ((ep = readdir (dp))) {
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if (memcmp(ep->d_name, ".", 2) != 0 && memcmp(ep->d_name, "..", 3) != 0) {
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char *upper = NULL;
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unsigned long long int lower_bound = strtoull(ep->d_name, &upper, 16);
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uintptr_t lower_bound = strtoull(ep->d_name, &upper, 16);
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if (lower_bound) {
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++upper;
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unsigned long long int upper_bound = strtoull(upper, &upper, 16);
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uintptr_t upper_bound = strtoull(upper, &upper, 16);
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if (upper_bound && (lower_bound < p && p < upper_bound)) {
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std::string path = dir + PATH_SEPARATOR + ep->d_name;
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char link[PATH_MAX] = {};
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@ -127,6 +127,21 @@ bool Local_Storage::update_save_filenames(std::string folder)
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return true;
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}
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bool Local_Storage::load_json(std::string full_path, nlohmann::json& json)
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{
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return false;
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}
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bool Local_Storage::load_json_file(std::string folder, std::string const&file, nlohmann::json& json)
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{
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return false;
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}
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bool Local_Storage::write_json_file(std::string folder, std::string const&file, nlohmann::json const& json)
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{
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return false;
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}
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std::vector<std::string> Local_Storage::get_filenames_path(std::string path)
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{
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return std::vector<std::string>();
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@ -680,4 +695,68 @@ bool Local_Storage::update_save_filenames(std::string folder)
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return true;
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}
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bool Local_Storage::load_json(std::string full_path, nlohmann::json& json)
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{
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std::ifstream inventory_file(full_path);
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// If there is a file and we opened it
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if (inventory_file)
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{
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inventory_file.seekg(0, std::ios::end);
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size_t size = inventory_file.tellg();
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std::string buffer(size, '\0');
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inventory_file.seekg(0);
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// Read it entirely, if the .json file gets too big,
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// I should look into this and split reads into smaller parts.
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inventory_file.read(&buffer[0], size);
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inventory_file.close();
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try {
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json = std::move(nlohmann::json::parse(buffer));
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PRINT_DEBUG("Loaded json \"%s\". Loaded %u items.\n", full_path.c_str(), json.size());
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return true;
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} catch (std::exception& e) {
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PRINT_DEBUG("Error while parsing \"%s\" json: %s\n", full_path.c_str(), e.what());
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}
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}
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else
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{
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PRINT_DEBUG("Couldn't open file \"%s\" to read json\n", full_path.c_str());
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}
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return false;
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}
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bool Local_Storage::load_json_file(std::string folder, std::string const&file, nlohmann::json& json)
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{
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if (!folder.empty() && folder.back() != *PATH_SEPARATOR) {
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folder.append(PATH_SEPARATOR);
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}
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std::string inv_path = std::move(save_directory + appid + folder);
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std::string full_path = inv_path + file;
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return load_json(full_path, json);
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}
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bool Local_Storage::write_json_file(std::string folder, std::string const&file, nlohmann::json const& json)
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{
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if (!folder.empty() && folder.back() != *PATH_SEPARATOR) {
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folder.append(PATH_SEPARATOR);
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}
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std::string inv_path = std::move(save_directory + appid + folder);
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std::string full_path = inv_path + file;
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create_directory(inv_path);
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std::ofstream inventory_file(full_path, std::ios::trunc | std::ios::out);
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if (inventory_file)
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{
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inventory_file << std::setw(2) << json;
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return true;
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}
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PRINT_DEBUG("Couldn't open file \"%s\" to write json\n", full_path.c_str());
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return false;
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}
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#endif
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@ -59,6 +59,10 @@ public:
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std::string get_path(std::string folder);
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bool update_save_filenames(std::string folder);
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bool load_json(std::string full_path, nlohmann::json& json);
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bool load_json_file(std::string folder, std::string const& file, nlohmann::json& json);
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bool write_json_file(std::string folder, std::string const& file, nlohmann::json const& json);
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};
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#endif
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@ -58,8 +58,7 @@ class Steam_Inventory :
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std::string items_db_file;
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std::once_flag load_items_flag;
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bool call_definition_update;
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bool definition_update_called;
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bool full_update_called;
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bool item_definitions_loaded;
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struct Steam_Inventory_Requests* new_inventory_result(bool full_query=true, const SteamItemInstanceID_t* pInstanceIDs = NULL, uint32 unCountInstanceIDs = 0)
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{
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@ -89,6 +88,25 @@ struct Steam_Inventory_Requests *get_inventory_result(SteamInventoryResult_t res
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return &(*request);
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}
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void read_items_db()
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{
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std::string items_db_path = Local_Storage::get_game_settings_path() + items_user_file;
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PRINT_DEBUG("Items file path: %s\n", items_db_path.c_str());
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local_storage->load_json(items_db_path, defined_items);
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}
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void read_inventory_db()
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{
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// If we havn't got any inventory
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if (!local_storage->load_json_file("", items_user_file, user_items))
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{
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// Try to load a default one
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std::string items_db_path = Local_Storage::get_game_settings_path() + items_default_file;
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PRINT_DEBUG("Default items file path: %s\n", items_db_path.c_str());
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local_storage->load_json(items_db_path, user_items);
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}
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}
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public:
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static void run_every_runcb_cb(void *object)
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@ -99,7 +117,17 @@ static void run_every_runcb_cb(void *object)
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obj->RunCallbacks();
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}
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Steam_Inventory(class Settings *settings, class SteamCallResults *callback_results, class SteamCallBacks *callbacks, class RunEveryRunCB *run_every_runcb, std::string items_db_file_path)
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Steam_Inventory(class Settings *settings, class SteamCallResults *callback_results, class SteamCallBacks *callbacks, class RunEveryRunCB *run_every_runcb, class Local_Storage *local_storage):
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settings(settings),
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callback_results(callback_results),
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callbacks(callbacks),
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run_every_runcb(run_every_runcb),
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local_storage(local_storage),
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defined_items(nlohmann::json::object()),
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user_items(nlohmann::json::object()),
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inventory_loaded(false),
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call_definition_update(false),
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item_definitions_loaded(false)
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{
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items_db_file = items_db_file_path;
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PRINT_DEBUG("Items file path: %s\n", items_db_file.c_str());
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@ -163,6 +191,7 @@ bool GetResultItems( SteamInventoryResult_t resultHandle,
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if (pOutItemsArray != nullptr)
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{
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SteamItemDetails_t *items_array_base = pOutItemsArray;
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uint32 max_items = *punOutItemsArraySize;
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if (request->full_query) {
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@ -175,22 +204,38 @@ bool GetResultItems( SteamInventoryResult_t resultHandle,
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pOutItemsArray->m_unFlags = k_ESteamItemNoTrade;
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++pOutItemsArray;
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}
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*punOutItemsArraySize = std::min(*punOutItemsArraySize, static_cast<uint32>(items.size()));
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} else {
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for (auto &itemid : request->instance_ids) {
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if (!max_items) break;
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pOutItemsArray->m_iDefinition = itemid;
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pOutItemsArray->m_itemId = itemid;
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pOutItemsArray->m_unQuantity = 1;
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pOutItemsArray->m_unFlags = k_ESteamItemNoTrade;
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++pOutItemsArray;
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--max_items;
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auto it = user_items.find(std::to_string(itemid));
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if (it != user_items.end()) {
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pOutItemsArray->m_iDefinition = itemid;
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pOutItemsArray->m_itemId = itemid;
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try
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{
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pOutItemsArray->m_unQuantity = it->get<int>();
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}
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catch (...)
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{
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pOutItemsArray->m_unQuantity = 0;
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}
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pOutItemsArray->m_unFlags = k_ESteamItemNoTrade;
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++pOutItemsArray;
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--max_items;
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}
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}
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}
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*punOutItemsArraySize = pOutItemsArray - items_array_base;
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}
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else if (punOutItemsArraySize != nullptr)
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{
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*punOutItemsArraySize = items.size();
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if (request->full_query) {
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*punOutItemsArraySize = user_items.size();
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} else {
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*punOutItemsArraySize = std::count_if(request->instance_ids.begin(), request->instance_ids.end(), [this](SteamItemInstanceID_t item_id){ return user_items.find(std::to_string(item_id)) != user_items.end();});
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}
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}
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PRINT_DEBUG("GetResultItems good\n");
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@ -278,8 +323,6 @@ bool GetAllItems( SteamInventoryResult_t *pResultHandle )
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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struct Steam_Inventory_Requests* request = new_inventory_result();
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if (!definition_update_called) call_definition_update = true;
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if (pResultHandle != nullptr)
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*pResultHandle = request->inventory_result;
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@ -531,7 +574,7 @@ bool LoadItemDefinitions()
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PRINT_DEBUG("LoadItemDefinitions\n");
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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if (!definition_update_called) {
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if (!item_definitions_loaded) {
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call_definition_update = true;
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}
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@ -619,6 +662,7 @@ bool GetItemDefinitionProperty( SteamItemDef_t iDefinition, const char *pchPrope
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{
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*punValueBufferSizeOut = 0;
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PRINT_DEBUG("Attr %s not found for item %d\n", pchPropertyName, iDefinition);
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return false;
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}
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}
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else // Pass a NULL pointer for pchPropertyName to get a comma - separated list of available property names.
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@ -654,8 +698,11 @@ bool GetItemDefinitionProperty( SteamItemDef_t iDefinition, const char *pchPrope
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}
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}
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}
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return true;
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}
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return true;
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return false;
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}
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@ -782,35 +829,37 @@ bool SubmitUpdateProperties( SteamInventoryUpdateHandle_t handle, SteamInventory
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void RunCallbacks()
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{
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if (call_definition_update || inventory_requests.size()) {
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std::call_once(load_items_flag, [&]() {
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std::thread items_load_thread(read_items_db, items_db_file, &items, &items_loaded);
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items_load_thread.detach();
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});
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}
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if (!item_definitions_loaded) {
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read_items_db();
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item_definitions_loaded = true;
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if (items_loaded) {
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if (call_definition_update) {
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//only gets called once
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//also gets called when getting items
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SteamInventoryDefinitionUpdate_t data = {};
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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call_definition_update = false;
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definition_update_called = true;
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}
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call_definition_update = false;
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}
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if (inventory_requests.size() && !inventory_loaded) {
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read_inventory_db();
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inventory_loaded = true;
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}
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if (inventory_loaded)
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{
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std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
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for (auto & r : inventory_requests) {
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if (!r.done && std::chrono::duration_cast<std::chrono::duration<double>>(now - r.time_created).count() > r.timeout) {
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if (r.full_query) {
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if (!full_update_called) {
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// SteamInventoryFullUpdate_t callbacks are triggered when GetAllItems
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// successfully returns a result which is newer / fresher than the last
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// known result.
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//TODO: should this always be returned for each get all item calls?
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struct SteamInventoryFullUpdate_t data;
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data.m_handle = r.inventory_result;
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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full_update_called = true;
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}
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// SteamInventoryFullUpdate_t callbacks are triggered when GetAllItems
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// successfully returns a result which is newer / fresher than the last
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// known result.
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struct SteamInventoryFullUpdate_t data;
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data.m_handle = r.inventory_result;
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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}
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{
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@ -31,7 +31,6 @@ unsigned int Steam_User_Stats::find_leaderboard(std::string name)
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void Steam_User_Stats::load_achievements_db()
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{
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std::string file_path = Local_Storage::get_game_settings_path() + achievements_user_file;
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local_storage->load_json(file_path, defined_achievements);
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}
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@ -40,12 +39,12 @@ void Steam_User_Stats::load_achievements()
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local_storage->load_json_file("", achievements_user_file, user_achievements);
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}
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void Steam_User_Stats::save_achievements()
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void save_achievements()
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{
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local_storage->write_json_file("", achievements_user_file, user_achievements);
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}
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Steam_User_Stats::Steam_User_Stats(Settings* settings, Local_Storage* local_storage, class SteamCallResults* callback_results, class SteamCallBacks* callbacks) :
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Steam_User_Stats::Steam_User_Stats(Settings *settings, Local_Storage *local_storage, class SteamCallResults *callback_results, class SteamCallBacks *callbacks):
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settings(settings),
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local_storage(local_storage),
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callback_results(callback_results),
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@ -317,7 +316,7 @@ const char* Steam_User_Stats::GetAchievementDisplayAttribute(const char* pchName
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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if (strcmp(pchKey, "name") == 0) {
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if (strcmp (pchKey, "name") == 0) {
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try {
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auto it = std::find_if(defined_achievements.begin(), defined_achievements.end(), [pchName](nlohmann::json& item) {
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return static_cast<std::string const&>(item["name"]) == pchName;
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@ -368,7 +367,7 @@ bool Steam_User_Stats::IndicateAchievementProgress(const char* pchName, uint32 n
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try {
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auto it = std::find_if(defined_achievements.begin(), defined_achievements.end(), [pchName](nlohmann::json& item) {
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return static_cast<std::string const&>(item["name"]) == pchName;
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});
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});
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auto ach = user_achievements.find(pchName);
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if (it != defined_achievements.end()) {
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bool achieved = false;
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