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Add support for setting app/DLC paths.
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8 changed files with 117 additions and 5 deletions
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@ -33,11 +33,17 @@ Note that this save directory will be beside where the emu dll (or .so) is which
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DLC:
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By default the emulator will try to unlock all DLCs (by returning true when the game calls the BIsDlcInstalled function). If the game uses the other function you will need to
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provide a list of DLCs to my emulator. To do this first create a steam_settings folder right beside where you put my emulator.
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In this folder, put a DLC.txt file. (path will be <path where my emu is>\steam_settings\DLC.txt)
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In this folder, put a DLC.txt file. (path will be <path where my emu lib is>\steam_settings\DLC.txt)
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If the DLC file is present, the emulator will only unlock the DLCs in that file. If the file is empty all DLCs will be locked.
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The contents of this file are: appid=DLC name
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See the steam_settings.EXAMPLE folder for an example.
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App paths:
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Some rare games might need to be provided one or more paths to app ids. For example the path to where a dlc is installed. This sets the paths returned by the Steam_Apps::GetAppInstallDir function.
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See steam_settings.EXAMPLE\app_paths.EXAMPLE.txt for an example.
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This file should be put here: <path where my emu lib is>\steam_settings\app_paths.txt
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Note that paths are treated as relative paths from where the steam_api dll is located.
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Mods:
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Put your mods in the steam_settings\mods\ folder. The steam_settings folder must be placed right beside my emulator dll.
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Mod folders must be a number corresponding to the file id of the mod.
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