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Implementing overlay into existing code.
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5 changed files with 34 additions and 18 deletions
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@ -48,6 +48,8 @@
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#include "steam_gameserverstats.h"
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#include "steam_masterserver_updater.h"
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#include "../overlay_experimental/steam_overlay.h"
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#include <thread>
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class Steam_Client :
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@ -113,6 +115,8 @@ public:
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Steam_Game_Coordinator *steam_gameserver_game_coordinator;
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Steam_Masterserver_Updater *steam_masterserver_updater;
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Steam_Overlay* steam_overlay;
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bool user_logged_in = false;
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bool server_init = false;
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std::thread background_keepalive;
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