Update .gitlab-ci.yml file to skip building the PDBs.

(CI throws errors and skips building the PE files.)
This commit is contained in:
redpolline 2025-01-31 02:06:41 +00:00
parent b75f324100
commit abd8300d47
2 changed files with 14 additions and 3 deletions

View file

@ -69,15 +69,21 @@ build_windows:
- 7za x protobuf_x86-windows-static.7z -oprotobuf_x86-windows-static
- 7za x protobuf_x64-windows-static.7z -oprotobuf_x64-windows-static
- 7za x sdk_standalone.7z -osdk_standalone
- DLL_FILES="$(ls dll/*.cpp | tr "\n" " ")"; sed "s|dll/\*.cpp|$DLL_FILES|g" -i *.bat
- DLL_FILES="$(ls dll/*.proto | tr "\n" " " | sed "s/.proto/.pb.cc/g")"; sed "s|dll/\*.cc|$DLL_FILES|g" -i *.bat
- DLL_FILES="$(ls dll/*.cpp | tr "\n" " " | tr "/" "\\\\")"; sed "s|dll/\*.cpp|$DLL_FILES|g" -i *.bat
- DLL_FILES="$(ls dll/*.proto | tr "\n" " " | tr "/" "\\\\" | sed "s/.proto/.pb.cc/g")"; sed "s|dll/\*.cc|$DLL_FILES|g" -i *.bat
- sed "s| /MP12 | /MP4 |g" -i *.bat
# CI can't produce PDBs. Throws a bunch of errors, and skips building the PEs.
- sed "s| /DDEBUG\:FULL | |g" -i *.bat
# Turn on echo.
- sed "s|echo off|echo on|g" -i *.bat
- python generate_build_win_bat.py
- export WINEDEBUG=-all
- wine cmd /c build_win_release_test.bat
- cp build_win_release_test.bat release/build_win_release_test.bat
artifacts:
paths:
- release/
- debug/
expire_in: 1 day
build_cmake_linux:

View file

@ -32,6 +32,7 @@ includes_64 = list(map(lambda a: '/I{}'.format(a), ["%PROTOBUF_X64_DIRECTORY%\\i
debug_build_args = []
release_build_args = ["/DEMU_RELEASE_BUILD", "/DNDEBUG"]
steamclient_build_args = ["/DSTEAMCLIENT_DLL"]
lobby_connect_args = ["/DNO_DISK_WRITES", "/DLOBBY_CONNECT"]
experimental_build_args = ["/DEMU_EXPERIMENTAL_BUILD", "/DCONTROLLER_SUPPORT", "/DEMU_OVERLAY"]
steamclient_experimental_build_args = experimental_build_args + steamclient_build_args
@ -62,6 +63,7 @@ mkdir release\experimental
mkdir release\experimental_steamclient
mkdir release\debug_experimental
mkdir release\debug_experimental_steamclient
mkdir release\lobby_connect
call build_set_protobuf_directories.bat
"""
@ -81,7 +83,8 @@ xcopy /s files_example\* release\\
copy Readme_experimental.txt release\experimental\Readme.txt
copy Readme_debug.txt release\debug_experimental\Readme.txt
copy steamclient_loader\ColdClientLoader.ini release\experimental_steamclient\\
call build_win_lobby_connect.bat
REM call build_win_lobby_connect.bat
copy Readme_lobby_connect.txt release\lobby_connect\Readme.txt
call build_win_find_interfaces.bat
"""
@ -114,6 +117,8 @@ def generate_common(include_arch, linker_arch, steam_api_name, steamclient_name)
out += generate_common(includes_32, linker_32, "steam_api.dll", "steamclient.dll")
out += cl_line_exe(files_from_dir("./", "lobby_connect.cpp") + files_from_dir("dll", "flat.cpp") + files_from_dir("dll", "dll.cpp") + lobby_connect_args + normal_build_args + release_build_args + includes_32 + proto_deps + steam_deps + normal_linker_libs + ["Comdlg32.lib", "user32.lib"], linker_32 + ["/debug:none", "/OUT:release\lobby_connect\lobby_connect.exe"])
out += cl_line_exe(files_from_dir("steamclient_loader", ".cpp") + ["advapi32.lib", "user32.lib"] + normal_build_args, ["/debug:none", "/OUT:release\experimental_steamclient\steamclient_loader.exe"])
out += head_64bit